implemented dock badges and progress bar
Not actually working on my system, but I don't know that has anything to do with the code in this repo.
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8
index.js
8
index.js
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@ -22,11 +22,9 @@ function createWindow () {
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var tray = require('./tray');
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tray.init(win);
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var menu = require('./menu');
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menu.init(win);
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var drag = require('./drag-drop-main');
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drag.init(win);
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require('./menu').init(win);
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require('./progress').init(win);
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require('./drag-drop-main').init(win);
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// Open the DevTools.
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win.webContents.openDevTools();
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@ -1,4 +1,6 @@
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;(function () {
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var electron = require('electron');
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var ipc = electron.ipcRenderer;
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// This file runs in a render thread of the Electron app. It must be required (directly or
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// indirectly) from one of the html files.
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@ -16,8 +18,11 @@
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notif.close();
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};
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notif.onclose = function () {
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if (count < 10) {
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setTimeout(notifyUser, 5000);
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}
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};
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ipc.send('notification', count);
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}
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setTimeout(notifyUser, 1000);
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}());
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@ -0,0 +1,34 @@
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var electron = require('electron');
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var app = electron.app;
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var ipc = electron.ipcMain;
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var win;
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function init(window) {
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if (win) {
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console.error("can't initialize badge/progress tracker multiple times");
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return;
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}
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win = window;
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ipc.on('notification', function (ev, count) {
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updateProgress(count);
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increaseBadge();
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});
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win.on('focus', clearBadge);
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}
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function increaseBadge() {
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if (!win.isFocused()) {
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app.setBadgeCount(app.getBadgeCount() + 1);
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}
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}
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function clearBadge() {
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app.setBadgeCount(0);
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}
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function updateProgress(count) {
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win.setProgressBar((count % 10)/10);
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}
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module.exports.init = init;
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