electron-demo.js/index.js

69 lines
1.9 KiB
JavaScript

var electron = require('electron');
var app = electron.app;
var BrowserWindow = electron.BrowserWindow;
var path = require('path');
var url = require('url');
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
var win;
function createWindow () {
// Create the browser window.
win = new BrowserWindow({width: 800, height: 600});
var tray = require('./tray');
tray.init(win);
var menu = require('./menu');
menu.init(win);
// and load the index.html of the app.
win.loadURL(url.format({
pathname: path.join(__dirname, 'index.html'),
protocol: 'file:',
slashes: true
}));
// Open the DevTools.
win.webContents.openDevTools();
// Emitted when the window is closed.
win.on('close', function (e) {
if (process.platform !== 'darwin') {
if (!tray.hasTray()) {
app.quit();
return;
}
}
// We are either on Mac with a dock, or a system where we want to minimize to the tray, so
// don't actually close, just hide the window.
if (!app.isQuitting) {
e.preventDefault();
win.hide();
}
});
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow);
// Mark the application as quitting so the logic we have to minimize to the tray on window
// close doesn't prevent the proper exitting of the application.
app.on('before-quit', function () {
app.isQuitting = true;
});
app.on('activate', function () {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win) {
win.show();
}
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.