69 lines
1.9 KiB
JavaScript
69 lines
1.9 KiB
JavaScript
var electron = require('electron');
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var app = electron.app;
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var BrowserWindow = electron.BrowserWindow;
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var path = require('path');
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var url = require('url');
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// Keep a global reference of the window object, if you don't, the window will
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// be closed automatically when the JavaScript object is garbage collected.
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var win;
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function createWindow () {
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// Create the browser window.
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win = new BrowserWindow({width: 800, height: 600});
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var tray = require('./tray');
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tray.init(win);
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var menu = require('./menu');
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menu.init(win);
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// and load the index.html of the app.
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win.loadURL(url.format({
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pathname: path.join(__dirname, 'index.html'),
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protocol: 'file:',
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slashes: true
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}));
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// Open the DevTools.
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win.webContents.openDevTools();
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// Emitted when the window is closed.
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win.on('close', function (e) {
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if (process.platform !== 'darwin') {
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if (!tray.hasTray()) {
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app.quit();
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return;
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}
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}
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// We are either on Mac with a dock, or a system where we want to minimize to the tray, so
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// don't actually close, just hide the window.
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if (!app.isQuitting) {
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e.preventDefault();
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win.hide();
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}
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});
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}
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// This method will be called when Electron has finished
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// initialization and is ready to create browser windows.
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// Some APIs can only be used after this event occurs.
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app.on('ready', createWindow);
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// Mark the application as quitting so the logic we have to minimize to the tray on window
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// close doesn't prevent the proper exitting of the application.
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app.on('before-quit', function () {
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app.isQuitting = true;
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});
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app.on('activate', function () {
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// On macOS it's common to re-create a window in the app when the
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// dock icon is clicked and there are no other windows open.
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if (win) {
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win.show();
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}
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});
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// In this file you can include the rest of your app's specific main process
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// code. You can also put them in separate files and require them here.
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