Little ditties. The usual suspects.
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#include "BST.h"
//! BSTNode implements a binary search tree node
//! Constructor
BSTNode::BSTNode(const std::string & v) :
value(v), left(NULL), right(NULL)
{
// Sounds good to me
return;
}
//! Copy Constructor DEEP COPY and does not free memory
BSTNode::BSTNode(const BSTNode & other):
value(other.value), left(NULL), right(NULL)
{
// Recurse me! Yay!
value = other.value;
if (other.left)
left = new BSTNode(*(other.left));
if (other.right)
right = new BSTNode(*(other.right));
return;
}
//! Delete Destructor frees memory
BSTNode::~BSTNode()
{
Clear();
return;
}
void BSTNode::Clear()
{
if (left) {
delete left;
left = NULL;
}
if (right) {
delete right;
right = NULL;
}
return;
}
void BSTNode::Copy(const BSTNode & other)
{
// Recurse me! Yay!
value = other.value;
if (other.left)
left = new BSTNode(*(other.left));
if (other.right)
right = new BSTNode(*(other.right));
return;
}
//! Insert string into tree with sort by comparison
BSTNode * BSTNode::Insert(const std::string & v)
{
if (NULL == &v || Find(v))
return NULL;
// Greater to the right
if (0 < value.compare(v))
if (NULL == right)
return right = new BSTNode(v);
else
return right->Insert(v);
// Lesser to the left
else if (0 > value.compare(v))
if (NULL == left)
return left = new BSTNode(v);
else
return left->Insert(v);
// Same??? Can't happen
else
return NULL;
}
//! Find string in tree with sort by comparison
BSTNode * BSTNode::Find(const std::string & v)
{
// Equal means this
if (0 == value.compare(v))
return this;
// Greater to the right
else if (0 < value.compare(v) && NULL != right)
return right->Find(v);
// Lesser to the left
else if (0 > value.compare(v) && NULL != left)
return left->Find(v);
// Nothing matches
return NULL;
}
//! Read-only public methods for use by clients of the BST class
const std::string & BSTNode::GetValue()
{
return value;
}
BSTNode * BSTNode::GetLeft()const
{
return left;
}
BSTNode * BSTNode::GetRight()const
{
return right;
}
//! Assignment operator makes a DEEP COPY and does not free memory
BSTNode & BSTNode::operator=(const BSTNode & other)
{
if (this == &other)
return *this;
Clear();
Copy(other);
return *this;
}
//! BST implements a binary search tree
//! No-arg constructor. Initializes an empty BST
BST::BST() :
root(NULL), size(0)
{
// Empty as can be
return;
}
//! Copy constructor. Makes a complete copy of its argument
BST::BST(const BST & other)
{
Copy(other);
return;
}
//! Copy method. Makes a complete copy of its argument
void BST::Copy(const BST & other)
{
if (this == &other)
return;
size = other.GetSize();
if(other.root)
root = (new BSTNode(*(other.root)));
else
root=NULL;
return;
}
//! Destructor
BST::~BST()
{
Clear();
return;
}
//! Assignment operator. Makes a complete copy of its argument
//! @return Reference to oneself
BST & BST::operator=(const BST & other)
{
if (this == &other)
return *this;
Clear();
Copy(other);
return *this;
}
//! @return a pointer to the root node of the tree, or NULL if the tree is empty.
//! @note This is useful for BST clients that need to traverse the tree.)
BSTNode * BST::GetRoot()const
{
return root;
}
//! @return true if the BST is empty, or false if the BST is not empty
bool BST::IsEmpty() const
{
return (NULL == root);
}
//! Removes all values from the BST
void BST::Clear()
{
size = 0;
if (root)
delete root;
root = NULL;
return;
}
//! @return the number of values in the BST
int BST::GetSize() const
{
return size;
}
//! Inserts value v into the BST
//!
//! @param v The new value being inserted
//!
//! @return a pointer to the newly inserted node, or NULL if v was already
//! in the tree (i.e., NULL is used to indicate a duplicate insertion)
BSTNode * BST::Insert(const std::string & v)
{
if (Find(v))
return NULL;
++size;
if (root)
return root->Insert(v);
else
return root = new BSTNode(v);
}
//! Searches the tree for value v
//!
//! @param v The new value being searched for
//!
//! @return a pointer to the node containing v, or NULL if v is not in the tree
BSTNode * BST::Find(const std::string & v) const
{
if (NULL == root)
return NULL;
else
return root->Find(v);
}
//! @NOTE: YOU ARE NOT REQUIRED TO IMPLEMENT THE Remove METHOD BELOW
//! (BUT YOU CAN IF YOU WANT TO)
//!
//! Removes value v from the tree
//!
//! @param v The value being removed from the tree
//!
//! @return true if v was removed from the tree, or false if v was not in the tree
//bool Remove(const std::string & v);