fs-walk.js/README.md

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node-walk
====
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nodejs walk implementation.
This is somewhat of a port python's `os.walk`, but using Node.JS conventions.
* EventEmitter
* Asynchronous
* Chronological (optionally)
* Built-in flow-control
As few file descriptors are opened at a time as possible.
This is particularly well suited for single hard disks which are not flash or solid state.
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Installation
----
npm install walk
Usage
====
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var walk = require('walk'),
fs = require('fs'),
options,
walker;
options = {
followLinks: false,
};
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walker = walk("/tmp", options);
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walker.on("names", function (root, nodeNamesArray) {
nodeNames.sort(function (a, b) {
if (a > b) return 1;
if (a < b) return -1;
return 0;
});
});
walker.on("directories", function (root, dirStatsArray, next) {
// dirStatsArray is an array of `stat` objects with the additional attributes
// * type
// * error
// * name
next();
});
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walker.on("file", function (root, fileStats, next) {
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fs.readFile(fileStats.name, function () {
// doStuff
next();
});
});
walker.on("errors", function (root, nodeStatsArray, next) {
next();
});
walker.on("end", function () {
console.log("all done");
});
API
====
Emitted Values
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* `on('XYZ', function(root, stats, next) {})`
* `root` - the containing the files to be inspected
* *stats[Array]* - a single `stats` object or an array with some added attributes
* type - 'file', 'directory', etc
* error
* name - the name of the file, dir, etc
* next - no more files will be read until this is called
Single Events - fired immediately
* `end` - No files, dirs, etc left to inspect
* `directoryError` - Error when `fstat` succeeded, but reading path failed (Probably due to permissions).
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* `nodeError` - Error `fstat` did not succeeded.
* `node` - a `stats` object for a node of any type
* `file` - includes links when `followLinks` is `true`
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* Note: This feature is broken in the current version, but works in the previous `walk-recursive` version
* `directory`
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* `symbolicLink` - always empty when `followLinks` is `true`
* `blockDevice`
* `characterDevice`
* `FIFO`
* `socket`
Events with Array Arguments - fired after all files in the dir have been `stat`ed
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* `names` - before any `stat` takes place. Useful for sorting and filtering.
* Note: the array is an array of `string`s, not `stat` objects
* Note: the `next` argument is a `noop`
* `errors` - errors encountered by `fs.stat` when reading ndes in a directory
* `nodes` - an array of `stats` of any type
* `files`
* `directories` - modification of this array - sorting, removing, etc - affects traversal
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* `symbolicLinks`
* `blockDevices`
* `characterDevices`
* `FIFOs`
* `sockets`
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**Warning** beware of infinite loops when `followLinks` is true (using `walk-recurse` varient).
Comparisons
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====
Tested on my `/System` containing 59,490 (+ self) directories (and lots of files).
The size of the text output was 6mb.
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`find`:
time bash -c "find /System -type d | wc"
59491 97935 6262916
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real 2m27.114s
user 0m1.193s
sys 0m14.859s
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`find.js`:
Note that `find.js` omits the start directory
time bash -c "node examples/find.js /System -type d | wc"
59490 97934 6262908
# Test 1
real 2m52.273s
user 0m20.374s
sys 0m27.800s
# Test 2
real 2m23.725s
user 0m18.019s
sys 0m23.202s
# Test 3
real 2m50.077s
user 0m17.661s
sys 0m24.008s
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In conclusion node.js asynchronous walk is much slower than regular "find".