node-walk ==== nodejs walk implementation. This is somewhat of a port python's `os.walk`, but using Node.JS conventions. * EventEmitter * Asynchronous * Chronological (optionally) * Built-in flow-control * includes Synchronous version (same API as Asynchronous) As few file descriptors are opened at a time as possible. This is particularly well suited for single hard disks which are not flash or solid state. Installation ---- npm install walk Usage ==== Both Asynchronous and Synchronous versions are provided. ```javascript (function () { "use strict"; var walk = require('walk') , fs = require('fs') , options , walker ; options = { followLinks: false // directories with these keys will be skipped , filters: ["Temp", "_Temp"] }; walker = walk.walk("/tmp", options); // OR // walker = walk.walkSync("/tmp", options); walker.on("names", function (root, nodeNamesArray) { nodeNamesArray.sort(function (a, b) { if (a > b) return 1; if (a < b) return -1; return 0; }); }); walker.on("directories", function (root, dirStatsArray, next) { // dirStatsArray is an array of `stat` objects with the additional attributes // * type // * error // * name next(); }); walker.on("file", function (root, fileStats, next) { fs.readFile(fileStats.name, function () { // doStuff next(); }); }); walker.on("errors", function (root, nodeStatsArray, next) { next(); }); walker.on("end", function () { console.log("all done"); }); }()); ``` ### Sync Note: You **can't use EventEmitter** if you want truly synchronous walker (although it's synchronous under the hood, it appears not to be due to the use of `process.nextTick()`). Instead **you must use `options.listeners`** for truly synchronous walker. Although the sync version uses all of the `fs.readSync`, `fs.readdirSync`, and other sync methods, I don't think I can prevent the `process.nextTick()` that `EventEmitter` calls. ```javascript (function () { "use strict"; var walk = require('walk') , fs = require('fs') , options , walker ; // To be truly synchronous in the emitter and maintain a compatible api, // the listeners must be listed before the object is created options = { listeners: { names: function (root, nodeNamesArray) { nodeNames.sort(function (a, b) { if (a > b) return 1; if (a < b) return -1; return 0; }); } , directories: function (root, dirStatsArray, next) { // dirStatsArray is an array of `stat` objects with the additional attributes // * type // * error // * name next(); } , file: function (root, fileStats, next) { fs.readFile(fileStats.name, function () { // doStuff next(); }); } , errors: function (root, nodeStatsArray, next) { next(); } } }; walker = walk.walkSync("/tmp", options); console.log("all done"); }()); ``` API ==== Emitted Values * `on('XYZ', function(root, stats, next) {})` * `root` - the containing the files to be inspected * *stats[Array]* - a single `stats` object or an array with some added attributes * type - 'file', 'directory', etc * error * name - the name of the file, dir, etc * next - no more files will be read until this is called Single Events - fired immediately * `end` - No files, dirs, etc left to inspect * `directoryError` - Error when `fstat` succeeded, but reading path failed (Probably due to permissions). * `nodeError` - Error `fstat` did not succeeded. * `node` - a `stats` object for a node of any type * `file` - includes links when `followLinks` is `true` * Note: This feature is broken in the current version, but works in the previous `walk-recursive` version * `directory` * `symbolicLink` - always empty when `followLinks` is `true` * `blockDevice` * `characterDevice` * `FIFO` * `socket` Events with Array Arguments - fired after all files in the dir have been `stat`ed * `names` - before any `stat` takes place. Useful for sorting and filtering. * Note: the array is an array of `string`s, not `stat` objects * Note: the `next` argument is a `noop` * `errors` - errors encountered by `fs.stat` when reading ndes in a directory * `nodes` - an array of `stats` of any type * `files` * `directories` - modification of this array - sorting, removing, etc - affects traversal * `symbolicLinks` * `blockDevices` * `characterDevices` * `FIFOs` * `sockets` **Warning** beware of infinite loops when `followLinks` is true (using `walk-recurse` varient). Comparisons ==== Tested on my `/System` containing 59,490 (+ self) directories (and lots of files). The size of the text output was 6mb. `find`: time bash -c "find /System -type d | wc" 59491 97935 6262916 real 2m27.114s user 0m1.193s sys 0m14.859s `find.js`: Note that `find.js` omits the start directory time bash -c "node examples/find.js /System -type d | wc" 59490 97934 6262908 # Test 1 real 2m52.273s user 0m20.374s sys 0m27.800s # Test 2 real 2m23.725s user 0m18.019s sys 0m23.202s # Test 3 real 2m50.077s user 0m17.661s sys 0m24.008s In conclusion node.js asynchronous walk is much slower than regular "find". LICENSE === `node-walk` is available under the following licenses: * MIT * Apache 2 Copyright 2011 - Present AJ ONeal