181 lines
4.1 KiB
Go
181 lines
4.1 KiB
Go
// Copyright (c) 2012-2015 Ugorji Nwoke. All rights reserved.
|
|
// Use of this source code is governed by a MIT license found in the LICENSE file.
|
|
|
|
package codec
|
|
|
|
import (
|
|
"bufio"
|
|
"io"
|
|
"net/rpc"
|
|
"sync"
|
|
)
|
|
|
|
// rpcEncodeTerminator allows a handler specify a []byte terminator to send after each Encode.
|
|
//
|
|
// Some codecs like json need to put a space after each encoded value, to serve as a
|
|
// delimiter for things like numbers (else json codec will continue reading till EOF).
|
|
type rpcEncodeTerminator interface {
|
|
rpcEncodeTerminate() []byte
|
|
}
|
|
|
|
// Rpc provides a rpc Server or Client Codec for rpc communication.
|
|
type Rpc interface {
|
|
ServerCodec(conn io.ReadWriteCloser, h Handle) rpc.ServerCodec
|
|
ClientCodec(conn io.ReadWriteCloser, h Handle) rpc.ClientCodec
|
|
}
|
|
|
|
// RpcCodecBuffered allows access to the underlying bufio.Reader/Writer
|
|
// used by the rpc connection. It accomodates use-cases where the connection
|
|
// should be used by rpc and non-rpc functions, e.g. streaming a file after
|
|
// sending an rpc response.
|
|
type RpcCodecBuffered interface {
|
|
BufferedReader() *bufio.Reader
|
|
BufferedWriter() *bufio.Writer
|
|
}
|
|
|
|
// -------------------------------------
|
|
|
|
// rpcCodec defines the struct members and common methods.
|
|
type rpcCodec struct {
|
|
rwc io.ReadWriteCloser
|
|
dec *Decoder
|
|
enc *Encoder
|
|
bw *bufio.Writer
|
|
br *bufio.Reader
|
|
mu sync.Mutex
|
|
h Handle
|
|
|
|
cls bool
|
|
clsmu sync.RWMutex
|
|
}
|
|
|
|
func newRPCCodec(conn io.ReadWriteCloser, h Handle) rpcCodec {
|
|
bw := bufio.NewWriter(conn)
|
|
br := bufio.NewReader(conn)
|
|
return rpcCodec{
|
|
rwc: conn,
|
|
bw: bw,
|
|
br: br,
|
|
enc: NewEncoder(bw, h),
|
|
dec: NewDecoder(br, h),
|
|
h: h,
|
|
}
|
|
}
|
|
|
|
func (c *rpcCodec) BufferedReader() *bufio.Reader {
|
|
return c.br
|
|
}
|
|
|
|
func (c *rpcCodec) BufferedWriter() *bufio.Writer {
|
|
return c.bw
|
|
}
|
|
|
|
func (c *rpcCodec) write(obj1, obj2 interface{}, writeObj2, doFlush bool) (err error) {
|
|
if c.isClosed() {
|
|
return io.EOF
|
|
}
|
|
if err = c.enc.Encode(obj1); err != nil {
|
|
return
|
|
}
|
|
t, tOk := c.h.(rpcEncodeTerminator)
|
|
if tOk {
|
|
c.bw.Write(t.rpcEncodeTerminate())
|
|
}
|
|
if writeObj2 {
|
|
if err = c.enc.Encode(obj2); err != nil {
|
|
return
|
|
}
|
|
if tOk {
|
|
c.bw.Write(t.rpcEncodeTerminate())
|
|
}
|
|
}
|
|
if doFlush {
|
|
return c.bw.Flush()
|
|
}
|
|
return
|
|
}
|
|
|
|
func (c *rpcCodec) read(obj interface{}) (err error) {
|
|
if c.isClosed() {
|
|
return io.EOF
|
|
}
|
|
//If nil is passed in, we should still attempt to read content to nowhere.
|
|
if obj == nil {
|
|
var obj2 interface{}
|
|
return c.dec.Decode(&obj2)
|
|
}
|
|
return c.dec.Decode(obj)
|
|
}
|
|
|
|
func (c *rpcCodec) isClosed() bool {
|
|
c.clsmu.RLock()
|
|
x := c.cls
|
|
c.clsmu.RUnlock()
|
|
return x
|
|
}
|
|
|
|
func (c *rpcCodec) Close() error {
|
|
if c.isClosed() {
|
|
return io.EOF
|
|
}
|
|
c.clsmu.Lock()
|
|
c.cls = true
|
|
c.clsmu.Unlock()
|
|
return c.rwc.Close()
|
|
}
|
|
|
|
func (c *rpcCodec) ReadResponseBody(body interface{}) error {
|
|
return c.read(body)
|
|
}
|
|
|
|
// -------------------------------------
|
|
|
|
type goRpcCodec struct {
|
|
rpcCodec
|
|
}
|
|
|
|
func (c *goRpcCodec) WriteRequest(r *rpc.Request, body interface{}) error {
|
|
// Must protect for concurrent access as per API
|
|
c.mu.Lock()
|
|
defer c.mu.Unlock()
|
|
return c.write(r, body, true, true)
|
|
}
|
|
|
|
func (c *goRpcCodec) WriteResponse(r *rpc.Response, body interface{}) error {
|
|
c.mu.Lock()
|
|
defer c.mu.Unlock()
|
|
return c.write(r, body, true, true)
|
|
}
|
|
|
|
func (c *goRpcCodec) ReadResponseHeader(r *rpc.Response) error {
|
|
return c.read(r)
|
|
}
|
|
|
|
func (c *goRpcCodec) ReadRequestHeader(r *rpc.Request) error {
|
|
return c.read(r)
|
|
}
|
|
|
|
func (c *goRpcCodec) ReadRequestBody(body interface{}) error {
|
|
return c.read(body)
|
|
}
|
|
|
|
// -------------------------------------
|
|
|
|
// goRpc is the implementation of Rpc that uses the communication protocol
|
|
// as defined in net/rpc package.
|
|
type goRpc struct{}
|
|
|
|
// GoRpc implements Rpc using the communication protocol defined in net/rpc package.
|
|
// Its methods (ServerCodec and ClientCodec) return values that implement RpcCodecBuffered.
|
|
var GoRpc goRpc
|
|
|
|
func (x goRpc) ServerCodec(conn io.ReadWriteCloser, h Handle) rpc.ServerCodec {
|
|
return &goRpcCodec{newRPCCodec(conn, h)}
|
|
}
|
|
|
|
func (x goRpc) ClientCodec(conn io.ReadWriteCloser, h Handle) rpc.ClientCodec {
|
|
return &goRpcCodec{newRPCCodec(conn, h)}
|
|
}
|
|
|
|
var _ RpcCodecBuffered = (*rpcCodec)(nil) // ensure *rpcCodec implements RpcCodecBuffered
|