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update deps

master
AJ ONeal 4 years ago
parent
commit
2fe128a017
  1. 9
      vendor/github.com/google/uuid/.travis.yml
  2. 10
      vendor/github.com/google/uuid/CONTRIBUTING.md
  3. 9
      vendor/github.com/google/uuid/CONTRIBUTORS
  4. 27
      vendor/github.com/google/uuid/LICENSE
  5. 19
      vendor/github.com/google/uuid/README.md
  6. 80
      vendor/github.com/google/uuid/dce.go
  7. 12
      vendor/github.com/google/uuid/doc.go
  8. 1
      vendor/github.com/google/uuid/go.mod
  9. 53
      vendor/github.com/google/uuid/hash.go
  10. 37
      vendor/github.com/google/uuid/marshal.go
  11. 90
      vendor/github.com/google/uuid/node.go
  12. 12
      vendor/github.com/google/uuid/node_js.go
  13. 33
      vendor/github.com/google/uuid/node_net.go
  14. 59
      vendor/github.com/google/uuid/sql.go
  15. 123
      vendor/github.com/google/uuid/time.go
  16. 43
      vendor/github.com/google/uuid/util.go
  17. 245
      vendor/github.com/google/uuid/uuid.go
  18. 44
      vendor/github.com/google/uuid/version1.go
  19. 38
      vendor/github.com/google/uuid/version4.go
  20. 2
      vendor/modules.txt

9
vendor/github.com/google/uuid/.travis.yml

@ -0,0 +1,9 @@
language: go
go:
- 1.4.3
- 1.5.3
- tip
script:
- go test -v ./...

10
vendor/github.com/google/uuid/CONTRIBUTING.md

@ -0,0 +1,10 @@
# How to contribute
We definitely welcome patches and contribution to this project!
### Legal requirements
In order to protect both you and ourselves, you will need to sign the
[Contributor License Agreement](https://cla.developers.google.com/clas).
You may have already signed it for other Google projects.

9
vendor/github.com/google/uuid/CONTRIBUTORS

@ -0,0 +1,9 @@
Paul Borman <borman@google.com>
bmatsuo
shawnps
theory
jboverfelt
dsymonds
cd1
wallclockbuilder
dansouza

27
vendor/github.com/google/uuid/LICENSE

@ -0,0 +1,27 @@
Copyright (c) 2009,2014 Google Inc. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

19
vendor/github.com/google/uuid/README.md

@ -0,0 +1,19 @@
# uuid ![build status](https://travis-ci.org/google/uuid.svg?branch=master)
The uuid package generates and inspects UUIDs based on
[RFC 4122](http://tools.ietf.org/html/rfc4122)
and DCE 1.1: Authentication and Security Services.
This package is based on the github.com/pborman/uuid package (previously named
code.google.com/p/go-uuid). It differs from these earlier packages in that
a UUID is a 16 byte array rather than a byte slice. One loss due to this
change is the ability to represent an invalid UUID (vs a NIL UUID).
###### Install
`go get github.com/google/uuid`
###### Documentation
[![GoDoc](https://godoc.org/github.com/google/uuid?status.svg)](http://godoc.org/github.com/google/uuid)
Full `go doc` style documentation for the package can be viewed online without
installing this package by using the GoDoc site here:
http://godoc.org/github.com/google/uuid

80
vendor/github.com/google/uuid/dce.go

@ -0,0 +1,80 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"encoding/binary"
"fmt"
"os"
)
// A Domain represents a Version 2 domain
type Domain byte
// Domain constants for DCE Security (Version 2) UUIDs.
const (
Person = Domain(0)
Group = Domain(1)
Org = Domain(2)
)
// NewDCESecurity returns a DCE Security (Version 2) UUID.
//
// The domain should be one of Person, Group or Org.
// On a POSIX system the id should be the users UID for the Person
// domain and the users GID for the Group. The meaning of id for
// the domain Org or on non-POSIX systems is site defined.
//
// For a given domain/id pair the same token may be returned for up to
// 7 minutes and 10 seconds.
func NewDCESecurity(domain Domain, id uint32) (UUID, error) {
uuid, err := NewUUID()
if err == nil {
uuid[6] = (uuid[6] & 0x0f) | 0x20 // Version 2
uuid[9] = byte(domain)
binary.BigEndian.PutUint32(uuid[0:], id)
}
return uuid, err
}
// NewDCEPerson returns a DCE Security (Version 2) UUID in the person
// domain with the id returned by os.Getuid.
//
// NewDCESecurity(Person, uint32(os.Getuid()))
func NewDCEPerson() (UUID, error) {
return NewDCESecurity(Person, uint32(os.Getuid()))
}
// NewDCEGroup returns a DCE Security (Version 2) UUID in the group
// domain with the id returned by os.Getgid.
//
// NewDCESecurity(Group, uint32(os.Getgid()))
func NewDCEGroup() (UUID, error) {
return NewDCESecurity(Group, uint32(os.Getgid()))
}
// Domain returns the domain for a Version 2 UUID. Domains are only defined
// for Version 2 UUIDs.
func (uuid UUID) Domain() Domain {
return Domain(uuid[9])
}
// ID returns the id for a Version 2 UUID. IDs are only defined for Version 2
// UUIDs.
func (uuid UUID) ID() uint32 {
return binary.BigEndian.Uint32(uuid[0:4])
}
func (d Domain) String() string {
switch d {
case Person:
return "Person"
case Group:
return "Group"
case Org:
return "Org"
}
return fmt.Sprintf("Domain%d", int(d))
}

12
vendor/github.com/google/uuid/doc.go

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// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package uuid generates and inspects UUIDs.
//
// UUIDs are based on RFC 4122 and DCE 1.1: Authentication and Security
// Services.
//
// A UUID is a 16 byte (128 bit) array. UUIDs may be used as keys to
// maps or compared directly.
package uuid

1
vendor/github.com/google/uuid/go.mod

@ -0,0 +1 @@
module github.com/google/uuid

53
vendor/github.com/google/uuid/hash.go

@ -0,0 +1,53 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"crypto/md5"
"crypto/sha1"
"hash"
)
// Well known namespace IDs and UUIDs
var (
NameSpaceDNS = Must(Parse("6ba7b810-9dad-11d1-80b4-00c04fd430c8"))
NameSpaceURL = Must(Parse("6ba7b811-9dad-11d1-80b4-00c04fd430c8"))
NameSpaceOID = Must(Parse("6ba7b812-9dad-11d1-80b4-00c04fd430c8"))
NameSpaceX500 = Must(Parse("6ba7b814-9dad-11d1-80b4-00c04fd430c8"))
Nil UUID // empty UUID, all zeros
)
// NewHash returns a new UUID derived from the hash of space concatenated with
// data generated by h. The hash should be at least 16 byte in length. The
// first 16 bytes of the hash are used to form the UUID. The version of the
// UUID will be the lower 4 bits of version. NewHash is used to implement
// NewMD5 and NewSHA1.
func NewHash(h hash.Hash, space UUID, data []byte, version int) UUID {
h.Reset()
h.Write(space[:])
h.Write(data)
s := h.Sum(nil)
var uuid UUID
copy(uuid[:], s)
uuid[6] = (uuid[6] & 0x0f) | uint8((version&0xf)<<4)
uuid[8] = (uuid[8] & 0x3f) | 0x80 // RFC 4122 variant
return uuid
}
// NewMD5 returns a new MD5 (Version 3) UUID based on the
// supplied name space and data. It is the same as calling:
//
// NewHash(md5.New(), space, data, 3)
func NewMD5(space UUID, data []byte) UUID {
return NewHash(md5.New(), space, data, 3)
}
// NewSHA1 returns a new SHA1 (Version 5) UUID based on the
// supplied name space and data. It is the same as calling:
//
// NewHash(sha1.New(), space, data, 5)
func NewSHA1(space UUID, data []byte) UUID {
return NewHash(sha1.New(), space, data, 5)
}

37
vendor/github.com/google/uuid/marshal.go

@ -0,0 +1,37 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import "fmt"
// MarshalText implements encoding.TextMarshaler.
func (uuid UUID) MarshalText() ([]byte, error) {
var js [36]byte
encodeHex(js[:], uuid)
return js[:], nil
}
// UnmarshalText implements encoding.TextUnmarshaler.
func (uuid *UUID) UnmarshalText(data []byte) error {
id, err := ParseBytes(data)
if err == nil {
*uuid = id
}
return err
}
// MarshalBinary implements encoding.BinaryMarshaler.
func (uuid UUID) MarshalBinary() ([]byte, error) {
return uuid[:], nil
}
// UnmarshalBinary implements encoding.BinaryUnmarshaler.
func (uuid *UUID) UnmarshalBinary(data []byte) error {
if len(data) != 16 {
return fmt.Errorf("invalid UUID (got %d bytes)", len(data))
}
copy(uuid[:], data)
return nil
}

90
vendor/github.com/google/uuid/node.go

@ -0,0 +1,90 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"sync"
)
var (
nodeMu sync.Mutex
ifname string // name of interface being used
nodeID [6]byte // hardware for version 1 UUIDs
zeroID [6]byte // nodeID with only 0's
)
// NodeInterface returns the name of the interface from which the NodeID was
// derived. The interface "user" is returned if the NodeID was set by
// SetNodeID.
func NodeInterface() string {
defer nodeMu.Unlock()
nodeMu.Lock()
return ifname
}
// SetNodeInterface selects the hardware address to be used for Version 1 UUIDs.
// If name is "" then the first usable interface found will be used or a random
// Node ID will be generated. If a named interface cannot be found then false
// is returned.
//
// SetNodeInterface never fails when name is "".
func SetNodeInterface(name string) bool {
defer nodeMu.Unlock()
nodeMu.Lock()
return setNodeInterface(name)
}
func setNodeInterface(name string) bool {
iname, addr := getHardwareInterface(name) // null implementation for js
if iname != "" && addr != nil {
ifname = iname
copy(nodeID[:], addr)
return true
}
// We found no interfaces with a valid hardware address. If name
// does not specify a specific interface generate a random Node ID
// (section 4.1.6)
if name == "" {
ifname = "random"
randomBits(nodeID[:])
return true
}
return false
}
// NodeID returns a slice of a copy of the current Node ID, setting the Node ID
// if not already set.
func NodeID() []byte {
defer nodeMu.Unlock()
nodeMu.Lock()
if nodeID == zeroID {
setNodeInterface("")
}
nid := nodeID
return nid[:]
}
// SetNodeID sets the Node ID to be used for Version 1 UUIDs. The first 6 bytes
// of id are used. If id is less than 6 bytes then false is returned and the
// Node ID is not set.
func SetNodeID(id []byte) bool {
if len(id) < 6 {
return false
}
defer nodeMu.Unlock()
nodeMu.Lock()
copy(nodeID[:], id)
ifname = "user"
return true
}
// NodeID returns the 6 byte node id encoded in uuid. It returns nil if uuid is
// not valid. The NodeID is only well defined for version 1 and 2 UUIDs.
func (uuid UUID) NodeID() []byte {
var node [6]byte
copy(node[:], uuid[10:])
return node[:]
}

12
vendor/github.com/google/uuid/node_js.go

@ -0,0 +1,12 @@
// Copyright 2017 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build js
package uuid
// getHardwareInterface returns nil values for the JS version of the code.
// This remvoves the "net" dependency, because it is not used in the browser.
// Using the "net" library inflates the size of the transpiled JS code by 673k bytes.
func getHardwareInterface(name string) (string, []byte) { return "", nil }

33
vendor/github.com/google/uuid/node_net.go

@ -0,0 +1,33 @@
// Copyright 2017 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !js
package uuid
import "net"
var interfaces []net.Interface // cached list of interfaces
// getHardwareInterface returns the name and hardware address of interface name.
// If name is "" then the name and hardware address of one of the system's
// interfaces is returned. If no interfaces are found (name does not exist or
// there are no interfaces) then "", nil is returned.
//
// Only addresses of at least 6 bytes are returned.
func getHardwareInterface(name string) (string, []byte) {
if interfaces == nil {
var err error
interfaces, err = net.Interfaces()
if err != nil {
return "", nil
}
}
for _, ifs := range interfaces {
if len(ifs.HardwareAddr) >= 6 && (name == "" || name == ifs.Name) {
return ifs.Name, ifs.HardwareAddr
}
}
return "", nil
}

59
vendor/github.com/google/uuid/sql.go

@ -0,0 +1,59 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"database/sql/driver"
"fmt"
)
// Scan implements sql.Scanner so UUIDs can be read from databases transparently
// Currently, database types that map to string and []byte are supported. Please
// consult database-specific driver documentation for matching types.
func (uuid *UUID) Scan(src interface{}) error {
switch src := src.(type) {
case nil:
return nil
case string:
// if an empty UUID comes from a table, we return a null UUID
if src == "" {
return nil
}
// see Parse for required string format
u, err := Parse(src)
if err != nil {
return fmt.Errorf("Scan: %v", err)
}
*uuid = u
case []byte:
// if an empty UUID comes from a table, we return a null UUID
if len(src) == 0 {
return nil
}
// assumes a simple slice of bytes if 16 bytes
// otherwise attempts to parse
if len(src) != 16 {
return uuid.Scan(string(src))
}
copy((*uuid)[:], src)
default:
return fmt.Errorf("Scan: unable to scan type %T into UUID", src)
}
return nil
}
// Value implements sql.Valuer so that UUIDs can be written to databases
// transparently. Currently, UUIDs map to strings. Please consult
// database-specific driver documentation for matching types.
func (uuid UUID) Value() (driver.Value, error) {
return uuid.String(), nil
}

123
vendor/github.com/google/uuid/time.go

@ -0,0 +1,123 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"encoding/binary"
"sync"
"time"
)
// A Time represents a time as the number of 100's of nanoseconds since 15 Oct
// 1582.
type Time int64
const (
lillian = 2299160 // Julian day of 15 Oct 1582
unix = 2440587 // Julian day of 1 Jan 1970
epoch = unix - lillian // Days between epochs
g1582 = epoch * 86400 // seconds between epochs
g1582ns100 = g1582 * 10000000 // 100s of a nanoseconds between epochs
)
var (
timeMu sync.Mutex
lasttime uint64 // last time we returned
clockSeq uint16 // clock sequence for this run
timeNow = time.Now // for testing
)
// UnixTime converts t the number of seconds and nanoseconds using the Unix
// epoch of 1 Jan 1970.
func (t Time) UnixTime() (sec, nsec int64) {
sec = int64(t - g1582ns100)
nsec = (sec % 10000000) * 100
sec /= 10000000
return sec, nsec
}
// GetTime returns the current Time (100s of nanoseconds since 15 Oct 1582) and
// clock sequence as well as adjusting the clock sequence as needed. An error
// is returned if the current time cannot be determined.
func GetTime() (Time, uint16, error) {
defer timeMu.Unlock()
timeMu.Lock()
return getTime()
}
func getTime() (Time, uint16, error) {
t := timeNow()
// If we don't have a clock sequence already, set one.
if clockSeq == 0 {
setClockSequence(-1)
}
now := uint64(t.UnixNano()/100) + g1582ns100
// If time has gone backwards with this clock sequence then we
// increment the clock sequence
if now <= lasttime {
clockSeq = ((clockSeq + 1) & 0x3fff) | 0x8000
}
lasttime = now
return Time(now), clockSeq, nil
}
// ClockSequence returns the current clock sequence, generating one if not
// already set. The clock sequence is only used for Version 1 UUIDs.
//
// The uuid package does not use global static storage for the clock sequence or
// the last time a UUID was generated. Unless SetClockSequence is used, a new
// random clock sequence is generated the first time a clock sequence is
// requested by ClockSequence, GetTime, or NewUUID. (section 4.2.1.1)
func ClockSequence() int {
defer timeMu.Unlock()
timeMu.Lock()
return clockSequence()
}
func clockSequence() int {
if clockSeq == 0 {
setClockSequence(-1)
}
return int(clockSeq & 0x3fff)
}
// SetClockSequence sets the clock sequence to the lower 14 bits of seq. Setting to
// -1 causes a new sequence to be generated.
func SetClockSequence(seq int) {
defer timeMu.Unlock()
timeMu.Lock()
setClockSequence(seq)
}
func setClockSequence(seq int) {
if seq == -1 {
var b [2]byte
randomBits(b[:]) // clock sequence
seq = int(b[0])<<8 | int(b[1])
}
oldSeq := clockSeq
clockSeq = uint16(seq&0x3fff) | 0x8000 // Set our variant
if oldSeq != clockSeq {
lasttime = 0
}
}
// Time returns the time in 100s of nanoseconds since 15 Oct 1582 encoded in
// uuid. The time is only defined for version 1 and 2 UUIDs.
func (uuid UUID) Time() Time {
time := int64(binary.BigEndian.Uint32(uuid[0:4]))
time |= int64(binary.BigEndian.Uint16(uuid[4:6])) << 32
time |= int64(binary.BigEndian.Uint16(uuid[6:8])&0xfff) << 48
return Time(time)
}
// ClockSequence returns the clock sequence encoded in uuid.
// The clock sequence is only well defined for version 1 and 2 UUIDs.
func (uuid UUID) ClockSequence() int {
return int(binary.BigEndian.Uint16(uuid[8:10])) & 0x3fff
}

43
vendor/github.com/google/uuid/util.go

@ -0,0 +1,43 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"io"
)
// randomBits completely fills slice b with random data.
func randomBits(b []byte) {
if _, err := io.ReadFull(rander, b); err != nil {
panic(err.Error()) // rand should never fail
}
}
// xvalues returns the value of a byte as a hexadecimal digit or 255.
var xvalues = [256]byte{
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 255, 255, 255, 255, 255, 255,
255, 10, 11, 12, 13, 14, 15, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 10, 11, 12, 13, 14, 15, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
}
// xtob converts hex characters x1 and x2 into a byte.
func xtob(x1, x2 byte) (byte, bool) {
b1 := xvalues[x1]
b2 := xvalues[x2]
return (b1 << 4) | b2, b1 != 255 && b2 != 255
}

245
vendor/github.com/google/uuid/uuid.go

@ -0,0 +1,245 @@
// Copyright 2018 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"bytes"
"crypto/rand"
"encoding/hex"
"errors"
"fmt"
"io"
"strings"
)
// A UUID is a 128 bit (16 byte) Universal Unique IDentifier as defined in RFC
// 4122.
type UUID [16]byte
// A Version represents a UUID's version.
type Version byte
// A Variant represents a UUID's variant.
type Variant byte
// Constants returned by Variant.
const (
Invalid = Variant(iota) // Invalid UUID
RFC4122 // The variant specified in RFC4122
Reserved // Reserved, NCS backward compatibility.
Microsoft // Reserved, Microsoft Corporation backward compatibility.
Future // Reserved for future definition.
)
var rander = rand.Reader // random function
// Parse decodes s into a UUID or returns an error. Both the standard UUID
// forms of xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx and
// urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx are decoded as well as the
// Microsoft encoding {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx} and the raw hex
// encoding: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.
func Parse(s string) (UUID, error) {
var uuid UUID
switch len(s) {
// xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
case 36:
// urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
case 36 + 9:
if strings.ToLower(s[:9]) != "urn:uuid:" {
return uuid, fmt.Errorf("invalid urn prefix: %q", s[:9])
}
s = s[9:]
// {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}
case 36 + 2:
s = s[1:]
// xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
case 32:
var ok bool
for i := range uuid {
uuid[i], ok = xtob(s[i*2], s[i*2+1])
if !ok {
return uuid, errors.New("invalid UUID format")
}
}
return uuid, nil
default:
return uuid, fmt.Errorf("invalid UUID length: %d", len(s))
}
// s is now at least 36 bytes long
// it must be of the form xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
if s[8] != '-' || s[13] != '-' || s[18] != '-' || s[23] != '-' {
return uuid, errors.New("invalid UUID format")
}
for i, x := range [16]int{
0, 2, 4, 6,
9, 11,
14, 16,
19, 21,
24, 26, 28, 30, 32, 34} {
v, ok := xtob(s[x], s[x+1])
if !ok {
return uuid, errors.New("invalid UUID format")
}
uuid[i] = v
}
return uuid, nil
}
// ParseBytes is like Parse, except it parses a byte slice instead of a string.
func ParseBytes(b []byte) (UUID, error) {
var uuid UUID
switch len(b) {
case 36: // xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
case 36 + 9: // urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
if !bytes.Equal(bytes.ToLower(b[:9]), []byte("urn:uuid:")) {
return uuid, fmt.Errorf("invalid urn prefix: %q", b[:9])
}
b = b[9:]
case 36 + 2: // {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}
b = b[1:]
case 32: // xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
var ok bool
for i := 0; i < 32; i += 2 {
uuid[i/2], ok = xtob(b[i], b[i+1])
if !ok {
return uuid, errors.New("invalid UUID format")
}
}
return uuid, nil
default:
return uuid, fmt.Errorf("invalid UUID length: %d", len(b))
}
// s is now at least 36 bytes long
// it must be of the form xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
if b[8] != '-' || b[13] != '-' || b[18] != '-' || b[23] != '-' {
return uuid, errors.New("invalid UUID format")
}
for i, x := range [16]int{
0, 2, 4, 6,
9, 11,
14, 16,
19, 21,
24, 26, 28, 30, 32, 34} {
v, ok := xtob(b[x], b[x+1])
if !ok {
return uuid, errors.New("invalid UUID format")
}
uuid[i] = v
}
return uuid, nil
}
// MustParse is like Parse but panics if the string cannot be parsed.
// It simplifies safe initialization of global variables holding compiled UUIDs.
func MustParse(s string) UUID {
uuid, err := Parse(s)
if err != nil {
panic(`uuid: Parse(` + s + `): ` + err.Error())
}
return uuid
}
// FromBytes creates a new UUID from a byte slice. Returns an error if the slice
// does not have a length of 16. The bytes are copied from the slice.
func FromBytes(b []byte) (uuid UUID, err error) {
err = uuid.UnmarshalBinary(b)
return uuid, err
}
// Must returns uuid if err is nil and panics otherwise.
func Must(uuid UUID, err error) UUID {
if err != nil {
panic(err)
}
return uuid
}
// String returns the string form of uuid, xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
// , or "" if uuid is invalid.
func (uuid UUID) String() string {
var buf [36]byte
encodeHex(buf[:], uuid)
return string(buf[:])
}
// URN returns the RFC 2141 URN form of uuid,
// urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx, or "" if uuid is invalid.
func (uuid UUID) URN() string {
var buf [36 + 9]byte
copy(buf[:], "urn:uuid:")
encodeHex(buf[9:], uuid)
return string(buf[:])
}
func encodeHex(dst []byte, uuid UUID) {
hex.Encode(dst, uuid[:4])
dst[8] = '-'
hex.Encode(dst[9:13], uuid[4:6])
dst[13] = '-'
hex.Encode(dst[14:18], uuid[6:8])
dst[18] = '-'
hex.Encode(dst[19:23], uuid[8:10])
dst[23] = '-'
hex.Encode(dst[24:], uuid[10:])
}
// Variant returns the variant encoded in uuid.
func (uuid UUID) Variant() Variant {
switch {
case (uuid[8] & 0xc0) == 0x80:
return RFC4122
case (uuid[8] & 0xe0) == 0xc0:
return Microsoft
case (uuid[8] & 0xe0) == 0xe0:
return Future
default:
return Reserved
}
}
// Version returns the version of uuid.
func (uuid UUID) Version() Version {
return Version(uuid[6] >> 4)
}
func (v Version) String() string {
if v > 15 {
return fmt.Sprintf("BAD_VERSION_%d", v)
}
return fmt.Sprintf("VERSION_%d", v)
}
func (v Variant) String() string {
switch v {
case RFC4122:
return "RFC4122"
case Reserved:
return "Reserved"
case Microsoft:
return "Microsoft"
case Future:
return "Future"
case Invalid:
return "Invalid"
}
return fmt.Sprintf("BadVariant%d", int(v))
}
// SetRand sets the random number generator to r, which implements io.Reader.
// If r.Read returns an error when the package requests random data then
// a panic will be issued.
//
// Calling SetRand with nil sets the random number generator to the default
// generator.
func SetRand(r io.Reader) {
if r == nil {
rander = rand.Reader
return
}
rander = r
}

44
vendor/github.com/google/uuid/version1.go

@ -0,0 +1,44 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"encoding/binary"
)
// NewUUID returns a Version 1 UUID based on the current NodeID and clock
// sequence, and the current time. If the NodeID has not been set by SetNodeID
// or SetNodeInterface then it will be set automatically. If the NodeID cannot
// be set NewUUID returns nil. If clock sequence has not been set by
// SetClockSequence then it will be set automatically. If GetTime fails to
// return the current NewUUID returns nil and an error.
//
// In most cases, New should be used.
func NewUUID() (UUID, error) {
nodeMu.Lock()
if nodeID == zeroID {
setNodeInterface("")
}
nodeMu.Unlock()
var uuid UUID
now, seq, err := GetTime()
if err != nil {
return uuid, err
}
timeLow := uint32(now & 0xffffffff)
timeMid := uint16((now >> 32) & 0xffff)
timeHi := uint16((now >> 48) & 0x0fff)
timeHi |= 0x1000 // Version 1
binary.BigEndian.PutUint32(uuid[0:], timeLow)
binary.BigEndian.PutUint16(uuid[4:], timeMid)
binary.BigEndian.PutUint16(uuid[6:], timeHi)
binary.BigEndian.PutUint16(uuid[8:], seq)
copy(uuid[10:], nodeID[:])
return uuid, nil
}

38
vendor/github.com/google/uuid/version4.go

@ -0,0 +1,38 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import "io"
// New creates a new random UUID or panics. New is equivalent to
// the expression
//
// uuid.Must(uuid.NewRandom())
func New() UUID {
return Must(NewRandom())
}
// NewRandom returns a Random (Version 4) UUID.
//
// The strength of the UUIDs is based on the strength of the crypto/rand
// package.
//
// A note about uniqueness derived from the UUID Wikipedia entry:
//
// Randomly generated UUIDs have 122 random bits. One's annual risk of being
// hit by a meteorite is estimated to be one chance in 17 billion, that
// means the probability is about 0.00000000006 (6 × 10−11),
// equivalent to the odds of creating a few tens of trillions of UUIDs in a
// year and having one duplicate.
func NewRandom() (UUID, error) {
var uuid UUID
_, err := io.ReadFull(rander, uuid[:])
if err != nil {
return Nil, err
}
uuid[6] = (uuid[6] & 0x0f) | 0x40 // Version 4
uuid[8] = (uuid[8] & 0x3f) | 0x80 // Variant is 10
return uuid, nil
}

2
vendor/modules.txt

@ -4,6 +4,8 @@ git.rootprojects.org/root/keypairs/keyfetch
git.rootprojects.org/root/keypairs/keyfetch/uncached
# github.com/go-chi/chi v4.0.0+incompatible
github.com/go-chi/chi
# github.com/google/uuid v1.1.1
github.com/google/uuid
# github.com/joho/godotenv v1.3.0
github.com/joho/godotenv
github.com/joho/godotenv/autoload

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