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v1.2.2: bugfix change detection

master
AJ ONeal 5 years ago
parent
commit
80ad9d9dc3
  1. 4
      watchdog.go

4
watchdog.go

@ -81,6 +81,7 @@ func (d *Dog) watch() {
return
}
changed := d.changed
time.Sleep(time.Duration(5) * time.Second)
err2 := d.check()
@ -108,7 +109,8 @@ func (d *Dog) watch() {
// TODO what if the server is flip-flopping rapidly?
// how to rate limit?
// "{{ .Server }} is on cooldown for 30 minutes"
if d.changed {
if changed {
changed = false
d.notify("went down")
if StatusUp == d.status {
break

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