further cleanup and testing for #16
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5495dd0a53
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16
README.md
16
README.md
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@ -118,6 +118,13 @@ var key = S2.idToKey(id);
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// '9749618446378729472'
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//
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// Convert between Quadkey and Id
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//
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var latlng = S2.keyToLatLng(key);
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var latlng = S2.idToLatLng(id);
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//
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// Neighbors
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@ -198,3 +205,12 @@ var hilbertQuadkey = S2.idToKey(cellId);
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console.log(hilbertQuadkey);
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```
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Convert Key and Id to LatLng
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---------------------
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```javascript
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var latlng = S2.keyToLatLng('4/032212303102210');
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var latlng = S2.idToLatLng('9749618446378729472');
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```
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@ -272,29 +272,31 @@ S2.S2Cell.FromHilbertQuadKey = function(hilbertQuadkey) {
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var point = {
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x : 0,
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y: 0
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}
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};
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var i;
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var level;
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var bit;
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var rx, ry;
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var val;
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for(var i = maxLevel - 1; i >= 0; i--)
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{
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for(i = maxLevel - 1; i >= 0; i--) {
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var level = maxLevel - i;
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var bit = position[i];
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var rx = 0, ry = 0;
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if(bit == '1')
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{
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level = maxLevel - i;
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bit = position[i];
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rx = 0;
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ry = 0;
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if (bit === '1') {
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ry = 1;
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}
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else if(bit == '2')
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{
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else if (bit === '2') {
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rx = 1;
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ry = 1;
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}
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else if(bit == '3')
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{
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else if (bit === '3') {
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rx = 1;
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}
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var val = Math.pow(2, level - 1)
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val = Math.pow(2, level - 1);
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rotateAndFlipQuadrant(val, point, rx, ry);
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point.x += val * rx;
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@ -302,20 +304,19 @@ S2.S2Cell.FromHilbertQuadKey = function(hilbertQuadkey) {
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}
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if(face % 2 == 1)
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{
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if (face % 2 === 1) {
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var t = point.x;
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point.x = point.y;
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point.y = t;
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}
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return S2.S2Cell.FromFaceIJ(parseInt(face),[point.x, point.y],level)
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return S2.S2Cell.FromFaceIJ(parseInt(face), [point.x, point.y], level);
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};
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}
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//static method to construct
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S2.S2Cell.FromLatLng = function(latLng, level) {
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if (latLng.lat == null || latLng.lng == null) {
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if ((!latLng.lat && latLng.lat !== 0) || (!latLng.lng && latLng.lng !== 0)) {
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throw new Error("Pass { lat: lat, lng: lng } to S2.S2Cell.FromLatLng");
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}
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var xyz = S2.LatLngToXYZ(latLng);
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@ -327,6 +328,7 @@ S2.S2Cell.FromLatLng = function(latLng, level) {
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return S2.S2Cell.FromFaceIJ (faceuv[0], ij, level);
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};
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/*
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S2.faceIjLevelToXyz = function (face, ij, level) {
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var st = S2.IJToST(ij, level, [0.5, 0.5]);
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@ -517,8 +519,21 @@ S2.idToKey = S2.S2Cell.idToKey
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return faceS + '/' + posS;
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};
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S2.keyToLatLng = S2.S2Cell.keyToLatLng = function (key) {
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var cell2 = S2.S2Cell.FromHilbertQuadKey(key);
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return cell2.getLatLng();
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};
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S2.idToLatLng = S2.S2Cell.idToLatLng = function (id) {
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var key = S2.idToKey(id);
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return S2.keyToLatLng(key);
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};
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S2.S2Cell.latLngToKey = S2.latLngToKey
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= S2.latLngToQuadkey = function (lat, lng, level) {
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if (isNaN(level) || level < 1 || level > 30) {
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throw new Error("'level' is not a number between 1 and 30 (but it should be)");
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}
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// TODO
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//
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// S2.idToLatLng(id)
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@ -1,10 +1,8 @@
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'use strict';
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var S2 = require('../src/s2geometry.js').S2;
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for(var level = 1; level <= 20; level++)
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{
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for(var level = 1; level <= 20; level++) {
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var success = 0;
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var total = 0;
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for (var x = -180.0; x < 180; x += 0.5) {
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@ -34,10 +32,5 @@ for(var level = 1; level <= 20; level++)
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}
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}
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console.log("level:" + level + "\t total:" + total + "\t success:" + success)
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console.log("level:" + level + "\t total:" + total + "\t success:" + success);
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}
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@ -0,0 +1,48 @@
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'use strict';
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var S2 = require('../src/s2geometry.js').S2;
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var x, y;
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var count = 0;
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function refCheck() {
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var refKey = '4/032212303102210';
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var latlng = {
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'lat': 40.2574448
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, 'lng': -111.7089464
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};
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var key = S2.latLngToKey(latlng.lat, latlng.lng, 15);
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if (key !== refKey) {
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throw new Error("reference doesn't match");
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}
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var latlng1 = S2.keyToLatLng('4/032212303102210');
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var key1 = S2.latLngToKey(latlng1.lat, latlng1.lng, 15);
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if (key1 !== refKey) {
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throw new Error("reference 1 doesn't match");
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}
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var latlng2 = S2.idToLatLng('9749618446378729472');
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var key2 = S2.latLngToKey(latlng2.lat, latlng2.lng, 15);
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if (key2 !== refKey) {
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throw new Error("reference 2 doesn't match");
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}
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}
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function checkReal(lat, lng) {
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var key = S2.latLngToKey(lat, lng, 15);
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var latlng = S2.keyToLatLng(key);
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var key2 = S2.latLngToKey(latlng.lat, latlng.lng, 15);
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if (key !== key2) {
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throw new Error("keys do not match", latlng, key, key2);
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}
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}
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for (x = -180; x <= 180; x += (0 + Math.random())) {
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for (y = -180; y <= 180; y += (0 + Math.random())) {
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count += 1;
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checkReal(x, y);
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}
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}
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console.log('PASS:', count, 'random locations without any key mismatches');
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