396 lines
13 KiB
JavaScript
396 lines
13 KiB
JavaScript
'use strict';
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var url = require('url');
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var PromiseA = require('bluebird');
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var jwt = require('jsonwebtoken');
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var packer = require('tunnel-packer');
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function timeoutPromise(duration) {
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return new PromiseA(function (resolve) {
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setTimeout(resolve, duration);
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});
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}
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var Devices = require('./lib/device-tracker');
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module.exports.store = { Devices: Devices };
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module.exports.create = function (copts) {
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copts.deviceLists = {};
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//var deviceLists = {};
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var activityTimeout = copts.activityTimeout || 2*60*1000;
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var pongTimeout = copts.pongTimeout || 10*1000;
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copts.Devices = Devices;
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var onTcpConnection = require('./lib/unwrap-tls').createTcpConnectionHandler(copts);
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function onWsConnection(ws, upgradeReq) {
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console.log(ws);
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var socketId = packer.socketToId(upgradeReq.socket);
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var remotes = {};
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function logName() {
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var result = Object.keys(remotes).map(function (jwtoken) {
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return remotes[jwtoken].deviceId;
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}).join(';');
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return result || socketId;
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}
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function sendTunnelMsg(addr, data, service) {
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ws.send(packer.pack(addr, data, service), {binary: true});
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}
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function getBrowserConn(cid) {
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var browserConn;
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Object.keys(remotes).some(function (jwtoken) {
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if (remotes[jwtoken].clients[cid]) {
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browserConn = remotes[jwtoken].clients[cid];
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return true;
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}
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});
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return browserConn;
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}
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function closeBrowserConn(cid) {
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var remote;
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Object.keys(remotes).some(function (jwtoken) {
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if (remotes[jwtoken].clients[cid]) {
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remote = remotes[jwtoken];
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return true;
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}
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});
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if (!remote) {
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return;
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}
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PromiseA.resolve().then(function () {
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var conn = remote.clients[cid];
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conn.tunnelClosing = true;
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conn.end();
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// If no data is buffered for writing then we don't need to wait for it to drain.
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if (!conn.bufferSize) {
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return timeoutPromise(500);
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}
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// Otherwise we want the connection to be able to finish, but we also want to impose
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// a time limit for it to drain, since it shouldn't have more than 1MB buffered.
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return new PromiseA(function (resolve) {
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var timeoutId = setTimeout(resolve, 60*1000);
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conn.once('drain', function () {
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clearTimeout(timeoutId);
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setTimeout(resolve, 500);
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});
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});
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}).then(function () {
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if (remote.clients[cid]) {
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console.warn(cid, 'browser connection still present after calling `end`');
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remote.clients[cid].destroy();
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return timeoutPromise(500);
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}
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}).then(function () {
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if (remote.clients[cid]) {
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console.error(cid, 'browser connection still present after calling `destroy`');
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delete remote.clients[cid];
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}
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}).catch(function (err) {
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console.warn('failed to close browser connection', cid, err);
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});
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}
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function addToken(jwtoken) {
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if (remotes[jwtoken]) {
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// return { message: "token sent multiple times", code: "E_TOKEN_REPEAT" };
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return null;
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}
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var token;
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try {
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token = jwt.verify(jwtoken, copts.secret);
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} catch (e) {
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token = null;
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}
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if (!token) {
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return { message: "invalid access token", code: "E_INVALID_TOKEN" };
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}
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if (!Array.isArray(token.domains)) {
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if ('string' === typeof token.name) {
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token.domains = [ token.name ];
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}
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}
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if (!Array.isArray(token.domains) || !token.domains.length) {
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return { message: "invalid server name", code: "E_INVALID_NAME" };
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}
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if (token.domains.some(function (name) { return typeof name !== 'string'; })) {
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return { message: "invalid server name", code: "E_INVALID_NAME" };
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}
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// Add the custom properties we need to manage this remote, then add it to all the relevant
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// domains and the list of all this websocket's remotes.
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token.deviceId = (token.device && (token.device.id || token.device.hostname)) || token.domains.join(',');
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token.ws = ws;
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token.upgradeReq = upgradeReq;
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token.clients = {};
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token.pausedConns = [];
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ws._socket.on('drain', function () {
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// the websocket library has it's own buffer apart from node's socket buffer, but that one
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// is much more difficult to watch, so we watch for the lower level buffer to drain and
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// then check to see if the upper level buffer is still too full to write to. Note that
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// the websocket library buffer has something to do with compression, so I'm not requiring
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// that to be 0 before we start up again.
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if (ws.bufferedAmount > 128*1024) {
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return;
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}
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token.pausedConns.forEach(function (conn) {
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if (!conn.manualPause) {
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// console.log('resuming', conn.tunnelCid, 'now that the web socket has caught up');
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conn.resume();
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}
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});
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token.pausedConns.length = 0;
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});
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token.domains.forEach(function (domainname) {
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console.log('domainname', domainname);
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Devices.add(copts.deviceLists, domainname, token);
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});
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remotes[jwtoken] = token;
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console.log("added token '" + token.deviceId + "' to websocket", socketId);
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return null;
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}
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function removeToken(jwtoken) {
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var remote = remotes[jwtoken];
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if (!remote) {
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return { message: 'specified token not present', code: 'E_INVALID_TOKEN'};
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}
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// Prevent any more browser connections being sent to this remote, and any existing
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// connections from trying to send more data across the connection.
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remote.domains.forEach(function (domainname) {
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Devices.remove(copts.deviceLists, domainname, remote);
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});
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remote.ws = null;
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remote.upgradeReq = null;
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// Close all of the existing browser connections associated with this websocket connection.
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Object.keys(remote.clients).forEach(function (cid) {
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closeBrowserConn(cid);
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});
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delete remotes[jwtoken];
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console.log("removed token '" + remote.deviceId + "' from websocket", socketId);
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return null;
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}
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var firstToken;
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var authn = (upgradeReq.headers.authorization||'').split(/\s+/);
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if (authn[0] && 'basic' === authn[0].toLowerCase()) {
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try {
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authn = new Buffer(authn[1], 'base64').toString('ascii').split(':');
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firstToken = authn[1];
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} catch (err) { }
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}
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if (!firstToken) {
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firstToken = url.parse(upgradeReq.url, true).query.access_token;
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}
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if (firstToken) {
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var err = addToken(firstToken);
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if (err) {
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sendTunnelMsg(null, [0, err], 'control');
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ws.close();
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return;
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}
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}
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var commandHandlers = {
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add_token: addToken
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, delete_token: function (token) {
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if (token !== '*') {
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return removeToken(token);
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}
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var err;
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Object.keys(remotes).some(function (jwtoken) {
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err = removeToken(jwtoken);
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return err;
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});
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return err;
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}
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};
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var packerHandlers = {
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oncontrol: function (opts) {
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var cmd, err;
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try {
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cmd = JSON.parse(opts.data.toString());
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} catch (err) {}
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if (!Array.isArray(cmd) || typeof cmd[0] !== 'number') {
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var msg = 'received bad command "' + opts.data.toString() + '"';
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console.warn(msg, 'from websocket', socketId);
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sendTunnelMsg(null, [0, {message: msg, code: 'E_BAD_COMMAND'}], 'control');
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return;
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}
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if (cmd[0] < 0) {
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// We only ever send one command and we send it once, so we just hard coded the ID as 1.
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if (cmd[0] === -1) {
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if (cmd[1]) {
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console.log('received error response to hello from', socketId, cmd[1]);
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}
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}
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else {
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console.warn('received response to unknown command', cmd, 'from', socketId);
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}
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return;
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}
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if (cmd[0] === 0) {
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console.warn('received dis-associated error from', socketId, cmd[1]);
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return;
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}
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if (commandHandlers[cmd[1]]) {
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err = commandHandlers[cmd[1]].apply(null, cmd.slice(2));
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}
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else {
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err = { message: 'unknown command "'+cmd[1]+'"', code: 'E_UNKNOWN_COMMAND' };
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}
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sendTunnelMsg(null, [-cmd[0], err], 'control');
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}
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, onmessage: function (opts) {
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var cid = packer.addrToId(opts);
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console.log("remote '" + logName() + "' has data for '" + cid + "'", opts.data.byteLength);
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var browserConn = getBrowserConn(cid);
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if (!browserConn) {
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sendTunnelMsg(opts, {message: 'no matching connection', code: 'E_NO_CONN'}, 'error');
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return;
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}
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browserConn.write(opts.data);
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// tunnelRead is how many bytes we've read from the tunnel, and written to the browser.
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browserConn.tunnelRead = (browserConn.tunnelRead || 0) + opts.data.byteLength;
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// If we have more than 1MB buffered data we need to tell the other side to slow down.
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// Once we've finished sending what we have we can tell the other side to keep going.
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// If we've already sent the 'pause' message though don't send it again, because we're
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// probably just dealing with data queued before our message got to them.
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if (!browserConn.remotePaused && browserConn.bufferSize > 1024*1024) {
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sendTunnelMsg(opts, browserConn.tunnelRead, 'pause');
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browserConn.remotePaused = true;
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browserConn.once('drain', function () {
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sendTunnelMsg(opts, browserConn.tunnelRead, 'resume');
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browserConn.remotePaused = false;
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});
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}
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}
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, onpause: function (opts) {
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var cid = packer.addrToId(opts);
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console.log('[TunnelPause]', cid);
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var browserConn = getBrowserConn(cid);
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if (browserConn) {
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browserConn.manualPause = true;
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browserConn.pause();
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} else {
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sendTunnelMsg(opts, {message: 'no matching connection', code: 'E_NO_CONN'}, 'error');
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}
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}
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, onresume: function (opts) {
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var cid = packer.addrToId(opts);
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console.log('[TunnelResume]', cid);
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var browserConn = getBrowserConn(cid);
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if (browserConn) {
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browserConn.manualPause = false;
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browserConn.resume();
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} else {
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sendTunnelMsg(opts, {message: 'no matching connection', code: 'E_NO_CONN'}, 'error');
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}
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}
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, onend: function (opts) {
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var cid = packer.addrToId(opts);
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console.log('[TunnelEnd]', cid);
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closeBrowserConn(cid);
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}
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, onerror: function (opts) {
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var cid = packer.addrToId(opts);
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console.log('[TunnelError]', cid, opts.message);
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closeBrowserConn(cid);
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}
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};
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var unpacker = packer.create(packerHandlers);
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var lastActivity = Date.now();
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var timeoutId;
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function refreshTimeout() {
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lastActivity = Date.now();
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}
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function checkTimeout() {
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// Determine how long the connection has been "silent", ie no activity.
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var silent = Date.now() - lastActivity;
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// If we have had activity within the last activityTimeout then all we need to do is
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// call this function again at the soonest time when the connection could be timed out.
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if (silent < activityTimeout) {
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timeoutId = setTimeout(checkTimeout, activityTimeout-silent);
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}
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// Otherwise we check to see if the pong has also timed out, and if not we send a ping
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// and call this function again when the pong will have timed out.
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else if (silent < activityTimeout + pongTimeout) {
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console.log('pinging', logName());
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try {
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ws.ping();
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} catch (err) {
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console.warn('failed to ping home cloud', logName());
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}
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timeoutId = setTimeout(checkTimeout, pongTimeout);
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}
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// Last case means the ping we sent before didn't get a response soon enough, so we
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// need to close the websocket connection.
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else {
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console.log('home cloud', logName(), 'connection timed out');
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ws.close(1013, 'connection timeout');
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}
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}
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timeoutId = setTimeout(checkTimeout, activityTimeout);
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// Note that our websocket library automatically handles pong responses on ping requests
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// before it even emits the event.
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ws.on('ping', refreshTimeout);
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ws.on('pong', refreshTimeout);
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ws.on('message', function forwardMessage(chunk) {
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refreshTimeout();
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console.log('message from home cloud to tunneler to browser', chunk.byteLength);
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//console.log(chunk.toString());
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unpacker.fns.addChunk(chunk);
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});
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function hangup() {
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clearTimeout(timeoutId);
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console.log('home cloud', logName(), 'connection closing');
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Object.keys(remotes).forEach(function (jwtoken) {
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removeToken(jwtoken);
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});
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ws.terminate();
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}
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ws.on('close', hangup);
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ws.on('error', hangup);
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// We only ever send one command and we send it once, so we just hard code the ID as 1
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sendTunnelMsg(null, [1, 'hello', [unpacker._version], Object.keys(commandHandlers)], 'control');
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}
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return {
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tcp: onTcpConnection
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, ws: onWsConnection
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, isClientDomain: Devices.exist.bind(null, copts.deviceLists)
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};
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};
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