implemented throttling when we buffer too much data
This commit is contained in:
parent
cad0e561fb
commit
f945f0b496
|
@ -8,6 +8,9 @@ var program = require('commander');
|
|||
var url = require('url');
|
||||
var stunnel = require('../wsclient.js');
|
||||
|
||||
var domainsMap = {};
|
||||
var services = {};
|
||||
|
||||
function collectDomains(val, memo) {
|
||||
var vals = val.split(/,/g);
|
||||
|
||||
|
@ -237,9 +240,6 @@ function daplieTunnel() {
|
|||
});
|
||||
}
|
||||
|
||||
var domainsMap = {};
|
||||
var services = {};
|
||||
|
||||
program.locals = (program.locals || []).concat(program.domains || []);
|
||||
program.locals.forEach(function (proxy) {
|
||||
// Create a map from which we can derive a list of all domains we want forwarded to us.
|
||||
|
|
179
wsclient.js
179
wsclient.js
|
@ -28,15 +28,60 @@ function run(copts) {
|
|||
var authenticated = false;
|
||||
|
||||
var localclients = {};
|
||||
var pausedClients = [];
|
||||
var clientHandlers = {
|
||||
onClose: function (cid, opts, err) {
|
||||
wsHandlers.sendMessage(Packer.pack(opts, null, err && 'error' || 'end'));
|
||||
delete localclients[cid];
|
||||
console.log('[local onClose] closed "' + cid + '" (' + clientHandlers.count() + ' clients)');
|
||||
add: function (conn, cid, opts, servername) {
|
||||
localclients[cid] = conn;
|
||||
console.info("[connect] new client '" + cid + "' for '" + servername + "' (" + clientHandlers.count() + " clients)");
|
||||
|
||||
conn.on('data', function onLocalData(chunk) {
|
||||
if (conn.tunnelClosing) {
|
||||
console.warn("[onLocalData] received data for '"+cid+"' over socket after connection was ended");
|
||||
return;
|
||||
}
|
||||
|
||||
// If we have a lot of buffered data waiting to be sent over the websocket we want to slow
|
||||
// down the data we are getting to send over. We also want to pause all active connections
|
||||
// if any connections are paused to make things more fair so one connection doesn't get
|
||||
// stuff waiting for all other connections to finish because it tried writing near the border.
|
||||
var bufSize = wsHandlers.sendMessage(Packer.pack(opts, chunk));
|
||||
if (pausedClients.length || bufSize > 1024*1024) {
|
||||
console.log('paused connection', cid, 'to allow websocket to catch up');
|
||||
conn.pause();
|
||||
pausedClients.push(conn);
|
||||
}
|
||||
});
|
||||
conn.on('error', function onLocalError(err) {
|
||||
console.info("[onLocalError] connection '" + cid + "' errored:", err);
|
||||
// The 'close' event should fire soon, so let that send on the websocket
|
||||
});
|
||||
conn.on('close', function onLocalClose(hadErr) {
|
||||
delete localclients[cid];
|
||||
console.log('[onLocalClose] closed "' + cid + '" (' + clientHandlers.count() + ' clients)');
|
||||
wsHandlers.sendMessage(Packer.pack(opts, null, hadErr && 'error' || 'end'));
|
||||
});
|
||||
}
|
||||
, onError: function(cid, opts, err) {
|
||||
console.info("[local onError] closing '" + cid + "' because '" + err.message + "'");
|
||||
clientHandlers.onClose(cid, opts, err);
|
||||
|
||||
, write: function (cid, opts) {
|
||||
var conn = localclients[cid];
|
||||
if (!conn) {
|
||||
return false;
|
||||
}
|
||||
//console.log("[=>] received data from '" + cid + "' =>", opts.data.byteLength);
|
||||
|
||||
if (conn.tunnelClosing) {
|
||||
console.warn("[onmessage] received data for '"+cid+"' over socket after connection was ended");
|
||||
return true;
|
||||
}
|
||||
|
||||
conn.write(opts.data);
|
||||
if (conn.bufferSize > 1024*1024) {
|
||||
wsHandlers.sendMessage(Packer.pack(opts, null, 'pause'));
|
||||
conn.once('drain', function () {
|
||||
wsHandlers.sendMessage(Packer.pack(opts, null, 'resume'));
|
||||
});
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
, closeSingle: function (cid) {
|
||||
|
@ -45,29 +90,39 @@ function run(copts) {
|
|||
}
|
||||
|
||||
console.log('[closeSingle]', cid);
|
||||
PromiseA.resolve()
|
||||
.then(function () {
|
||||
localclients[cid].end();
|
||||
PromiseA.resolve().then(function () {
|
||||
var conn = localclients[cid];
|
||||
conn.tunnelClosing = true;
|
||||
conn.end();
|
||||
|
||||
// If no data is buffered for writing then we don't need to wait for it to drain.
|
||||
if (!conn.bufferSize) {
|
||||
return timeoutPromise(500);
|
||||
})
|
||||
.then(function () {
|
||||
if (localclients[cid]) {
|
||||
console.warn('[closeSingle]', cid, 'connection still present after calling `end`');
|
||||
localclients[cid].destroy();
|
||||
return timeoutPromise(500);
|
||||
}
|
||||
})
|
||||
.then(function () {
|
||||
if (localclients[cid]) {
|
||||
console.error('[closeSingle]', cid, 'connection still present after calling `destroy`');
|
||||
delete localclients[cid];
|
||||
}
|
||||
})
|
||||
.catch(function (err) {
|
||||
console.error('[closeSingle] failed to close connection', cid, err.toString());
|
||||
}
|
||||
// Otherwise we want the connection to be able to finish, but we also want to impose
|
||||
// a time limit for it to drain, since it shouldn't have more than 1MB buffered.
|
||||
return new PromiseA(function (resolve) {
|
||||
var timeoutId = setTimeout(resolve, 60*1000);
|
||||
conn.once('drain', function () {
|
||||
clearTimeout(timeoutId);
|
||||
setTimeout(resolve, 500);
|
||||
});
|
||||
});
|
||||
}).then(function () {
|
||||
if (localclients[cid]) {
|
||||
console.warn('[closeSingle]', cid, 'connection still present after calling `end`');
|
||||
localclients[cid].destroy();
|
||||
return timeoutPromise(500);
|
||||
}
|
||||
}).then(function () {
|
||||
if (localclients[cid]) {
|
||||
console.error('[closeSingle]', cid, 'connection still present after calling `destroy`');
|
||||
delete localclients[cid];
|
||||
})
|
||||
;
|
||||
}
|
||||
}).catch(function (err) {
|
||||
console.error('[closeSingle] failed to close connection', cid, err.toString());
|
||||
delete localclients[cid];
|
||||
});
|
||||
}
|
||||
, closeAll: function () {
|
||||
console.log('[closeAll]');
|
||||
|
@ -169,6 +224,7 @@ function run(copts) {
|
|||
|
||||
wsHandlers.sendMessage(Packer.pack(null, [-cmd[0], err], 'control'));
|
||||
}
|
||||
|
||||
, onmessage: function (opts) {
|
||||
var net = copts.net || require('net');
|
||||
var cid = Packer.addrToId(opts);
|
||||
|
@ -179,9 +235,7 @@ function run(copts) {
|
|||
var str;
|
||||
var m;
|
||||
|
||||
if (localclients[cid]) {
|
||||
//console.log("[=>] received data from '" + cid + "' =>", opts.data.byteLength);
|
||||
localclients[cid].write(opts.data);
|
||||
if (clientHandlers.write(cid, opts)) {
|
||||
return;
|
||||
}
|
||||
if (!portList) {
|
||||
|
@ -237,39 +291,39 @@ function run(copts) {
|
|||
, remoteAddress: opts.address
|
||||
, remotePort: opts.port
|
||||
};
|
||||
localclients[cid] = net.createConnection(createOpts, function () {
|
||||
var conn = net.createConnection(createOpts, function () {
|
||||
// this will happen before 'data' or 'readable' is triggered
|
||||
// We use the data from the createOpts object so that the createConnection function has
|
||||
// the oppurtunity of removing/changing it if it wants/needs to handle it differently.
|
||||
if (createOpts.data) {
|
||||
localclients[cid].write(createOpts.data);
|
||||
conn.write(createOpts.data);
|
||||
}
|
||||
});
|
||||
console.info("[connect] new client '" + cid + "' for '" + servername + "' (" + clientHandlers.count() + " clients)");
|
||||
|
||||
localclients[cid].on('readable', function (size) {
|
||||
var chunk;
|
||||
|
||||
if (!localclients[cid]) {
|
||||
console.error("[error] localclients[cid]", cid);
|
||||
return;
|
||||
}
|
||||
if (!localclients[cid].read) {
|
||||
console.error("[error] localclients[cid].read", cid);
|
||||
console.log(localclients[cid]);
|
||||
return;
|
||||
}
|
||||
|
||||
do {
|
||||
chunk = localclients[cid].read(size);
|
||||
if (chunk) {
|
||||
wsHandlers.sendMessage(Packer.pack(opts, chunk));
|
||||
}
|
||||
} while (chunk);
|
||||
});
|
||||
localclients[cid].on('error', clientHandlers.onError.bind(null, cid, opts));
|
||||
localclients[cid].on('end', clientHandlers.onClose.bind(null, cid, opts));
|
||||
clientHandlers.add(conn, cid, opts, servername);
|
||||
}
|
||||
|
||||
, onpause: function (opts) {
|
||||
var cid = Packer.addrToId(opts);
|
||||
console.log('[TunnelPause]', cid);
|
||||
if (localclients[cid]) {
|
||||
localclients[cid].manualPause = true;
|
||||
localclients[cid].pause();
|
||||
} else {
|
||||
wsHandlers.sendMessage(Packer.pack(opts, {message: 'no matching connection', code: 'E_NO_CONN'}, 'error'));
|
||||
}
|
||||
}
|
||||
, onresume: function (opts) {
|
||||
var cid = Packer.addrToId(opts);
|
||||
console.log('[TunnelResume]', cid);
|
||||
if (localclients[cid]) {
|
||||
localclients[cid].manualPause = false;
|
||||
localclients[cid].resume();
|
||||
} else {
|
||||
wsHandlers.sendMessage(Packer.pack(opts, {message: 'no matching connection', code: 'E_NO_CONN'}, 'error'));
|
||||
}
|
||||
}
|
||||
|
||||
, onend: function (opts) {
|
||||
var cid = Packer.addrToId(opts);
|
||||
//console.log("[end] '" + cid + "'");
|
||||
|
@ -280,6 +334,7 @@ function run(copts) {
|
|||
//console.log("[error] '" + cid + "'", opts.code || '', opts.message);
|
||||
clientHandlers.closeSingle(cid);
|
||||
}
|
||||
|
||||
, _onConnectError: function (cid, opts, err) {
|
||||
console.info("[_onConnectError] opening '" + cid + "' failed because " + err.message);
|
||||
wsHandlers.sendMessage(Packer.pack(opts, null, 'error'));
|
||||
|
@ -330,6 +385,17 @@ function run(copts) {
|
|||
console.info("[open] connected to '" + copts.stunneld + "'");
|
||||
wsHandlers.refreshTimeout();
|
||||
timeoutId = setTimeout(wsHandlers.checkTimeout, activityTimeout);
|
||||
|
||||
wstunneler._socket.on('drain', function () {
|
||||
pausedClients.forEach(function (conn) {
|
||||
if (!conn.manualPause) {
|
||||
console.log('resuming connection', conn.tunnelCid, 'now the websocket has caught up');
|
||||
conn.resume();
|
||||
}
|
||||
});
|
||||
|
||||
pausedClients.length = 0;
|
||||
});
|
||||
}
|
||||
|
||||
, onClose: function () {
|
||||
|
@ -363,6 +429,7 @@ function run(copts) {
|
|||
if (wstunneler) {
|
||||
try {
|
||||
wstunneler.send(msg, {binary: true});
|
||||
return wstunneler._socket.bufferSize;
|
||||
} catch (err) {
|
||||
// There is a chance that this occurred after the websocket was told to close
|
||||
// and before it finished, in which case we don't need to log the error.
|
||||
|
|
Loading…
Reference in New Issue