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Author SHA1 Message Date
AJ ONeal 49835c1a6a WIP refactor 6 years ago
  1. 245
      lib/client.js
  2. 486
      lib/remote.js
  3. 2
      lib/sorting-hat.js
  4. 75
      lib/ws-readable.js

245
lib/client.js

@ -0,0 +1,245 @@
'use strict';
var sni = require('sni');
var Packer = require('proxy-packer');
module.exports.create = function (handlers) {
var client = module.exports;
client.pendingCommands = {};
client.auth = null;
client.wstunneler = null;
client.localclients = {};
client.authenticated = false;
var multiplexed = {};
var stream = require('stream');
var Duplex = stream.Duplex;
function SingleConn(tun, streamOpts) {
// Proper duplex stream with automatic flow control (backpressure) management
if(!(this instanceof SingleConn)) { return new SingleConn(tun, streamOpts); }
Duplex.call(this, streamOpts);
}
SingleConn.create = function (opts) {
return new SingleConn(opts);
};
if (!handlers) { handlers = {}; }
// XXX TODO
handlers.onAuthRequest = function (authRequest) {
// XXX out of scope
client._wsTunnelRemote._sendCommand('auth', authRequest).catch(function (err) { console.error('1', err); });
};
handlers.onAddToken = function (jwtoken) {
// XXX out of scope
client._wsTunnelRemote._sendCommand('add_token', jwtoken)
.catch(function (err) {
console.error('failed re-adding token', jwtoken, 'after reconnect', err);
// Not sure if we should do something like remove the token here. It worked
// once or it shouldn't have stayed in the list, so it's less certain why
// it would have failed here.
});
};
handlers.onAck = function (body) {
var packBody = true;
client._wsTunnelRemote.sendMessage(Packer.packHeader(null, body, 'control', packBody));
};
handlers.onNoHandler = function (cmd) {
console.warn("[telebit] state.handlers['" + cmd[1] + "'] not set");
console.warn(cmd[2]);
};
// TODO
// make proxy-packer a readable stream?
// create per-connection buffer?
handlers.onNonReadable = function (/*fn*/) {
client.wstunneler.pause();
//packerHandlers.onReadable = fn;
};
handlers.onReadable = function () {
//packerHandlers.onReadable();
client.wstunneler.resume();
};
var authsent = false;
function sendAllTokens() {
if (client.auth) {
authsent = true;
handlers.onAuthRequest(client.auth);
}
client.sharedTokens.forEach(function (jwtoken) {
// XXX out of scope
if (client._state.debug) { console.log('[DEBUG] send token'); }
authsent = true;
handlers.onAddToken(jwtoken);
});
}
function hyperPeek(tun) {
var m;
var str;
if (tun.data) {
if ('http' === tun.service) {
str = tun.data.toString();
m = str.match(/(?:^|[\r\n])Host: ([^\r\n]+)[\r\n]*/im);
tun._name = tun._hostname = (m && m[1].toLowerCase() || '').split(':')[0];
}
else if ('https' === tun.service || 'tls' === tun.service) {
tun._name = tun._servername = sni(tun.data);
} else {
tun._name = '';
}
}
}
var packerHandlers = {
oncontrol: function (opts) {
var cmd, err;
try {
cmd = JSON.parse(opts.data.toString());
} catch (err) {
// ignore
}
if (!Array.isArray(cmd) || typeof cmd[0] !== 'number') {
console.warn('received bad command "' + opts.data.toString() + '"');
return;
}
if (cmd[0] < 0) {
var cb = client.pendingCommands[-cmd[0]];
if (!cb) {
console.warn('received response for unknown request:', cmd);
} else {
cb.apply(null, cmd.slice(1));
}
return;
}
if (cmd[0] === 0) {
console.warn('received dis-associated error from server', cmd[1]);
if (client.connCallback) {
client.connCallback(cmd[1]);
}
return;
}
if (cmd[1] === 'hello') {
if (client._state.debug) { console.log('[DEBUG] hello received'); }
sendAllTokens();
if (client.connCallback) {
client.connCallback();
}
// TODO: handle the versions and commands provided by 'hello' - isn't super important
// yet since there is only one version and set of commands.
err = null;
} else if (cmd[1] === 'grant') {
client.authenticated = true;
if (client._state.handlers[cmd[1]]) {
client._state.handlers[cmd[1]](cmd[2]);
} else {
handlers.onNoHandler(cmd);
}
return;
} else if (cmd[1] === 'access_token') {
client.authenticated = true;
if (client._state.handlers[cmd[1]]) {
client._state.handlers[cmd[1]](cmd[2]);
} else {
handlers.onNoHandler(cmd);
}
return;
} else {
err = { message: 'unknown command "'+cmd[1]+'"', code: 'E_UNKNOWN_COMMAND' };
}
handlers.onAck([-cmd[0], err]);
}
, onconnection: function (tun, handledCb) {
var cid = tun._id = Packer.addrToId(tun);
if (multiplexed[cid]) {
throw new Error("[Sanity Error] a new connection can't already exist in the connection pool");
}
// this data should have been gathered already as part of the proxy protocol
// but if it's available again here we can double check
hyperPeek(tun);
// the next data that comes in may be the next packet of data for this connection
// and that may happen before the detection and assignment is complete
handlers.onNonReadable(); // pause()
// TODO use readable streams instead
require(client._state.sortingHat).assign(client._state, tun, function (err, conn) {
if (err) {
err.message = err.message.replace(/:tun_id/, tun._id);
console.info("[_onConnectError] opening '" + cid + "' failed because " + err.message);
client._wsTunnelRemote.sendMessage(Packer.packHeader(tun, null, 'error'));
return;
}
//handlers.on
client.clientHandlers.add(conn, cid, tun);
if (tun.data) { conn.write(tun.data); }
handlers.onReadable(); // resume
if ('function' === typeof handledCb) { handledCb(); }
});
}
, onmessage: function (tun) {
var cid = tun._id = Packer.addrToId(tun);
var handled;
hyperPeek(tun);
handled = client.clientHandlers.write(cid, tun);
if (!handled) {
throw new Error("No 'message' event came before 'connection' event."
+ " You're probably using a different version of proxy-packer on the server than the client");
}
}
, onpause: function (opts) {
var cid = Packer.addrToId(opts);
if (client.localclients[cid]) {
console.log("[TunnelPause] pausing '"+cid+"', remote received", opts.data.toString(), 'of', client.localclients[cid].tunnelWritten, 'sent');
client.localclients[cid].manualPause = true;
client.localclients[cid].pause();
} else {
console.log('[TunnelPause] remote tried pausing finished connection', cid);
// Often we have enough latency that we've finished sending before we're told to pause, so
// don't worry about sending back errors, since we won't be sending data over anyway.
// var packBody = true;
// wsTunnelRemote.sendMessage(Packer.packHeader(opts, {message: 'no matching connection', code: 'E_NO_CONN'}, 'error', packBody));
}
}
, onresume: function (opts) {
var cid = Packer.addrToId(opts);
if (client.localclients[cid]) {
console.log("[TunnelResume] resuming '"+cid+"', remote received", opts.data.toString(), 'of', client.localclients[cid].tunnelWritten, 'sent');
client.localclients[cid].manualPause = false;
client.localclients[cid].resume();
} else {
console.log('[TunnelResume] remote tried resuming finished connection', cid);
// var packBody = true;
// wsTunnelRemote.sendMessage(Packer.packHeader(opts, {message: 'no matching connection', code: 'E_NO_CONN'}, 'error', packBody));
}
}
, onend: function (opts) {
var cid = Packer.addrToId(opts);
//console.log("[end] '" + cid + "'");
client.clientHandlers.closeSingle(cid);
}
, onerror: function (opts) {
var cid = Packer.addrToId(opts);
//console.log("[error] '" + cid + "'", opts.code || '', opts.message);
client.clientHandlers.closeSingle(cid);
}
};
client.machine = Packer.create(packerHandlers);
client.sharedTokens = [];
return client;
};

486
lib/remote.js

@ -1,6 +1,9 @@
(function () {
'use strict';
// TODO use stream-based ws
// https://github.com/websockets/ws/issues/596
var PromiseA;
try {
PromiseA = require('bluebird');
@ -8,7 +11,6 @@ try {
PromiseA = global.Promise;
}
var WebSocket = require('ws');
var sni = require('sni');
var Packer = require('proxy-packer');
var os = require('os');
@ -19,35 +21,36 @@ function timeoutPromise(duration) {
}
function _connect(state) {
// jshint latedef:false
var defaultHttpTimeout = (2 * 60);
var activityTimeout = state.activityTimeout || (defaultHttpTimeout - 5) * 1000;
var pongTimeout = state.pongTimeout || 10*1000;
// Allow the tunnel client to be created with no token. This will prevent the connection from
// being established initialy and allows the caller to use `.append` for the first token so
// they can get a promise that will provide feedback about invalid tokens.
var tokens = [];
var auth;
if(!state.sortingHat) {
state.sortingHat = "./sorting-hat.js";
}
var sharedPausedClients = [];
var sharedTimeoutId;
var client = require('./client').create({});
// client.wstunneler = null;
// client.pendingCommands = {};
// client.machine = machine<Packer>
// client.auth = null;
// client.sharedTokens = [];
// client.localclients = {};
// client.authenticated = false;
client._state = state;
if (state.token) {
if ('undefined' === state.token) {
throw new Error("passed string 'undefined' as token");
}
tokens.push(state.token);
client.sharedTokens.push(state.token);
}
var wstunneler;
var authenticated = false;
var authsent = false;
var initialConnect = true;
var localclients = {};
var pausedClients = [];
var clientHandlers = {
add: function (conn, cid, tun) {
localclients[cid] = conn;
_initialConnect: true
, add: function (conn, cid, tun) {
client.localclients[cid] = conn;
console.info("[connect] new client '" + cid + "' for '" + tun.name + ":" + tun.serviceport + "' "
+ "(" + clientHandlers.count() + " clients)");
@ -59,6 +62,7 @@ function _connect(state) {
}
conn.tunnelWritten = 0;
// TODO use readable
conn.on('data', function onLocalData(chunk) {
//var chunk = conn.read();
if (conn.tunnelClosing) {
@ -72,13 +76,13 @@ function _connect(state) {
// down the data we are getting to send over. We also want to pause all active connections
// if any connections are paused to make things more fair so one connection doesn't get
// stuff waiting for all other connections to finish because it tried writing near the border.
var bufSize = wsHandlers.sendMessage(Packer.packHeader(tun, chunk));
var bufSize = wsTunnelRemote.sendMessage(Packer.packHeader(tun, chunk));
// Sending 2 messages instead of copying the buffer
var bufSize2 = wsHandlers.sendMessage(chunk);
if (pausedClients.length || (bufSize + bufSize2) > 1024*1024) {
var bufSize2 = wsTunnelRemote.sendMessage(chunk);
if (sharedPausedClients.length || (bufSize + bufSize2) > 1024*1024) {
// console.log('[onLocalData] paused connection', cid, 'to allow websocket to catch up');
conn.pause();
pausedClients.push(conn);
sharedPausedClients.push(conn);
}
});
@ -87,7 +91,7 @@ function _connect(state) {
console.info("[onLocalEnd] connection '" + cid + "' ended, will probably close soon");
conn.tunnelClosing = true;
if (!sentEnd) {
wsHandlers.sendMessage(Packer.packHeader(tun, null, 'end'));
wsTunnelRemote.sendMessage(Packer.packHeader(tun, null, 'end'));
sentEnd = true;
}
});
@ -95,22 +99,22 @@ function _connect(state) {
console.info("[onLocalError] connection '" + cid + "' errored:", err);
if (!sentEnd) {
var packBody = true;
wsHandlers.sendMessage(Packer.packHeader(tun, {message: err.message, code: err.code}, 'error', packBody));
wsTunnelRemote.sendMessage(Packer.packHeader(tun, {message: err.message, code: err.code}, 'error', packBody));
sentEnd = true;
}
});
conn.on('close', function onLocalClose(hadErr) {
delete localclients[cid];
delete client.localclients[cid];
console.log('[onLocalClose] closed "' + cid + '" read:'+conn.tunnelRead+', wrote:'+conn.tunnelWritten+' (' + clientHandlers.count() + ' clients)');
if (!sentEnd) {
wsHandlers.sendMessage(Packer.packHeader(tun, null, hadErr && 'error' || 'end'));
wsTunnelRemote.sendMessage(Packer.packHeader(tun, null, hadErr && 'error' || 'end'));
sentEnd = true;
}
});
}
, write: function (cid, opts) {
var conn = localclients[cid];
var conn = client.localclients[cid];
if (!conn) {
return false;
}
@ -128,12 +132,12 @@ function _connect(state) {
if (!conn.remotePaused && conn.bufferSize > 1024*1024) {
var packBody = true;
wsHandlers.sendMessage(Packer.packHeader(opts, conn.tunnelRead, 'pause', packBody));
wsTunnelRemote.sendMessage(Packer.packHeader(opts, conn.tunnelRead, 'pause', packBody));
conn.remotePaused = true;
conn.once('drain', function () {
var packBody = true;
wsHandlers.sendMessage(Packer.packHeader(opts, conn.tunnelRead, 'resume', packBody));
wsTunnelRemote.sendMessage(Packer.packHeader(opts, conn.tunnelRead, 'resume', packBody));
conn.remotePaused = false;
});
}
@ -141,13 +145,13 @@ function _connect(state) {
}
, closeSingle: function (cid) {
if (!localclients[cid]) {
if (!client.localclients[cid]) {
return;
}
console.log('[closeSingle]', cid);
PromiseA.resolve().then(function () {
var conn = localclients[cid];
var conn = client.localclients[cid];
conn.tunnelClosing = true;
conn.end();
@ -158,341 +162,160 @@ function _connect(state) {
// Otherwise we want the connection to be able to finish, but we also want to impose
// a time limit for it to drain, since it shouldn't have more than 1MB buffered.
return new PromiseA(function (resolve) {
var timeoutId = setTimeout(resolve, 60*1000);
var myTimeoutId = setTimeout(resolve, 60*1000);
conn.once('drain', function () {
clearTimeout(timeoutId);
clearTimeout(myTimeoutId);
setTimeout(resolve, 500);
});
});
}).then(function () {
if (localclients[cid]) {
if (client.localclients[cid]) {
console.warn('[closeSingle]', cid, 'connection still present after calling `end`');
localclients[cid].destroy();
client.localclients[cid].destroy();
return timeoutPromise(500);
}
}).then(function () {
if (localclients[cid]) {
if (client.localclients[cid]) {
console.error('[closeSingle]', cid, 'connection still present after calling `destroy`');
delete localclients[cid];
delete client.localclients[cid];
}
}).catch(function (err) {
console.error('[closeSingle] failed to close connection', cid, err.toString());
delete localclients[cid];
delete client.localclients[cid];
});
}
, closeAll: function () {
console.log('[closeAll]');
Object.keys(localclients).forEach(function (cid) {
Object.keys(client.localclients).forEach(function (cid) {
clientHandlers.closeSingle(cid);
});
}
, count: function () {
return Object.keys(localclients).length;
return Object.keys(client.localclients).length;
}
};
var pendingCommands = {};
function sendCommand(name) {
var id = Math.ceil(1e9 * Math.random());
var cmd = [id, name].concat(Array.prototype.slice.call(arguments, 1));
if (state.debug) { console.log('[DEBUG] command sending', cmd); }
var packBody = true;
wsHandlers.sendMessage(Packer.packHeader(null, cmd, 'control', packBody));
setTimeout(function () {
if (pendingCommands[id]) {
console.warn('command', name, id, 'timed out');
pendingCommands[id]({
message: 'response not received in time'
, code: 'E_TIMEOUT'
});
}
}, pongTimeout);
return new PromiseA(function (resolve, reject) {
pendingCommands[id] = function (err, result) {
delete pendingCommands[id];
if (err) {
reject(err);
} else {
resolve(result);
}
};
});
}
function sendAllTokens() {
if (auth) {
authsent = true;
sendCommand('auth', auth).catch(function (err) { console.error('1', err); });
}
tokens.forEach(function (jwtoken) {
if (state.debug) { console.log('[DEBUG] send token'); }
authsent = true;
sendCommand('add_token', jwtoken)
.catch(function (err) {
console.error('failed re-adding token', jwtoken, 'after reconnect', err);
// Not sure if we should do something like remove the token here. It worked
// once or it shouldn't have stayed in the list, so it's less certain why
// it would have failed here.
});
});
}
function noHandler(cmd) {
console.warn("[telebit] state.handlers['" + cmd[1] + "'] not set");
console.warn(cmd[2]);
}
var connCallback;
function hyperPeek(tun) {
var m;
var str;
if (tun.data) {
if ('http' === tun.service) {
str = tun.data.toString();
m = str.match(/(?:^|[\r\n])Host: ([^\r\n]+)[\r\n]*/im);
tun._name = tun._hostname = (m && m[1].toLowerCase() || '').split(':')[0];
}
else if ('https' === tun.service || 'tls' === tun.service) {
tun._name = tun._servername = sni(tun.data);
} else {
tun._name = '';
}
}
}
var packerHandlers = {
oncontrol: function (opts) {
var cmd, err;
try {
cmd = JSON.parse(opts.data.toString());
} catch (err) {}
if (!Array.isArray(cmd) || typeof cmd[0] !== 'number') {
console.warn('received bad command "' + opts.data.toString() + '"');
return;
}
if (cmd[0] < 0) {
var cb = pendingCommands[-cmd[0]];
if (!cb) {
console.warn('received response for unknown request:', cmd);
} else {
cb.apply(null, cmd.slice(1));
}
return;
}
if (cmd[0] === 0) {
console.warn('received dis-associated error from server', cmd[1]);
if (connCallback) {
connCallback(cmd[1]);
}
return;
}
if (cmd[1] === 'hello') {
if (state.debug) { console.log('[DEBUG] hello received'); }
sendAllTokens();
if (connCallback) {
connCallback();
}
// TODO: handle the versions and commands provided by 'hello' - isn't super important
// yet since there is only one version and set of commands.
err = null;
} else if (cmd[1] === 'grant') {
authenticated = true;
if (state.handlers[cmd[1]]) {
state.handlers[cmd[1]](cmd[2]);
} else {
noHandler(cmd);
}
return;
} else if (cmd[1] === 'access_token') {
authenticated = true;
if (state.handlers[cmd[1]]) {
state.handlers[cmd[1]](cmd[2]);
} else {
noHandler(cmd);
}
return;
} else {
err = { message: 'unknown command "'+cmd[1]+'"', code: 'E_UNKNOWN_COMMAND' };
}
var DEFAULT_HTTP_TIMEOUT = (2 * 60);
var wsTunnelRemote = {
_activityTimeout: state.activityTimeout || (DEFAULT_HTTP_TIMEOUT - 5) * 1000
, _pongTimeout: state.pongTimeout || 10*1000
, _lastActivity: 0
, _sendCommand: function (name) {
var id = Math.ceil(1e9 * Math.random());
var cmd = [id, name].concat(Array.prototype.slice.call(arguments, 1));
if (state.debug) { console.log('[DEBUG] command sending', cmd); }
var packBody = true;
wsHandlers.sendMessage(Packer.packHeader(null, [-cmd[0], err], 'control', packBody));
}
, onconnection: function (tun) {
var cid = tun._id = Packer.addrToId(tun);
// this data should have been gathered already as part of the proxy protocol
// but if it's available again here we can double check
hyperPeek(tun);
// TODO use readable streams instead
wstunneler.pause();
require(state.sortingHat).assign(state, tun, function (err, conn) {
if (err) {
err.message = err.message.replace(/:tun_id/, tun._id);
packerHandlers._onConnectError(cid, tun, err);
return;
wsTunnelRemote.sendMessage(Packer.packHeader(null, cmd, 'control', packBody));
setTimeout(function () {
if (client.pendingCommands[id]) {
console.warn('command', name, id, 'timed out');
client.pendingCommands[id]({
message: 'response not received in time'
, code: 'E_TIMEOUT'
});
}
clientHandlers.add(conn, cid, tun);
if (tun.data) { conn.write(tun.data); }
wstunneler.resume();
}, wsTunnelRemote._pongTimeout);
return new PromiseA(function (resolve, reject) {
client.pendingCommands[id] = function (err, result) {
delete client.pendingCommands[id];
if (err) {
reject(err);
} else {
resolve(result);
}
};
});
}
, onmessage: function (tun) {
var cid = tun._id = Packer.addrToId(tun);
var handled;
hyperPeek(tun);
handled = clientHandlers.write(cid, tun);
// quasi backwards compat
if (!handled) { console.log("[debug] did not get 'connection' event"); packerHandlers.onconnection(tun); }
}
, onpause: function (opts) {
var cid = Packer.addrToId(opts);
if (localclients[cid]) {
console.log("[TunnelPause] pausing '"+cid+"', remote received", opts.data.toString(), 'of', localclients[cid].tunnelWritten, 'sent');
localclients[cid].manualPause = true;
localclients[cid].pause();
} else {
console.log('[TunnelPause] remote tried pausing finished connection', cid);
// Often we have enough latency that we've finished sending before we're told to pause, so
// don't worry about sending back errors, since we won't be sending data over anyway.
// var packBody = true;
// wsHandlers.sendMessage(Packer.packHeader(opts, {message: 'no matching connection', code: 'E_NO_CONN'}, 'error', packBody));
}
}
, onresume: function (opts) {
var cid = Packer.addrToId(opts);
if (localclients[cid]) {
console.log("[TunnelResume] resuming '"+cid+"', remote received", opts.data.toString(), 'of', localclients[cid].tunnelWritten, 'sent');
localclients[cid].manualPause = false;
localclients[cid].resume();
} else {
console.log('[TunnelResume] remote tried resuming finished connection', cid);
// var packBody = true;
// wsHandlers.sendMessage(Packer.packHeader(opts, {message: 'no matching connection', code: 'E_NO_CONN'}, 'error', packBody));
}
}
, onend: function (opts) {
var cid = Packer.addrToId(opts);
//console.log("[end] '" + cid + "'");
clientHandlers.closeSingle(cid);
}
, onerror: function (opts) {
var cid = Packer.addrToId(opts);
//console.log("[error] '" + cid + "'", opts.code || '', opts.message);
clientHandlers.closeSingle(cid);
}
, _onConnectError: function (cid, opts, err) {
console.info("[_onConnectError] opening '" + cid + "' failed because " + err.message);
wsHandlers.sendMessage(Packer.packHeader(opts, null, 'error'));
}
};
var lastActivity;
var timeoutId;
var wsHandlers = {
refreshTimeout: function () {
lastActivity = Date.now();
, refreshTimeout: function () {
wsTunnelRemote._lastActivity = Date.now();
}
, checkTimeout: function () {
if (!wstunneler) {
if (!client.wstunneler) {
console.warn('checkTimeout called when websocket already closed');
return;
}
// Determine how long the connection has been "silent", ie no activity.
var silent = Date.now() - lastActivity;
var silent = Date.now() - wsTunnelRemote._lastActivity;
// If we have had activity within the last activityTimeout then all we need to do is
// call this function again at the soonest time when the connection could be timed out.
if (silent < activityTimeout) {
timeoutId = setTimeout(wsHandlers.checkTimeout, activityTimeout-silent);
if (silent < wsTunnelRemote._activityTimeout) {
sharedTimeoutId = setTimeout(wsTunnelRemote.checkTimeout, wsTunnelRemote._activityTimeout-silent);
}
// Otherwise we check to see if the pong has also timed out, and if not we send a ping
// and call this function again when the pong will have timed out.
else if (silent < activityTimeout + pongTimeout) {
else if (silent < wsTunnelRemote._activityTimeout + wsTunnelRemote._pongTimeout) {
console.log('pinging tunnel server');
try {
wstunneler.ping();
client.wstunneler.ping();
} catch (err) {
console.warn('failed to ping tunnel server', err);
}
timeoutId = setTimeout(wsHandlers.checkTimeout, pongTimeout);
sharedTimeoutId = setTimeout(wsTunnelRemote.checkTimeout, wsTunnelRemote._pongTimeout);
}
// Last case means the ping we sent before didn't get a response soon enough, so we
// need to close the websocket connection.
else {
console.log('connection timed out');
wstunneler.close(1000, 'connection timeout');
client.wstunneler.close(1000, 'connection timeout');
}
}
, onOpen: function () {
console.info("[open] connected to '" + (state.wss || state.relay) + "'");
wsHandlers.refreshTimeout();
wsTunnelRemote.refreshTimeout();
timeoutId = setTimeout(wsHandlers.checkTimeout, activityTimeout);
sharedTimeoutId = setTimeout(wsTunnelRemote.checkTimeout, wsTunnelRemote._activityTimeout);
wstunneler._socket.on('drain', function () {
client.wstunneler._socket.on('drain', function () {
// the websocket library has it's own buffer apart from node's socket buffer, but that one
// is much more difficult to watch, so we watch for the lower level buffer to drain and
// then check to see if the upper level buffer is still too full to write to. Note that
// the websocket library buffer has something to do with compression, so I'm not requiring
// that to be 0 before we start up again.
if (wstunneler.bufferedAmount > 128*1024) {
if (client.wstunneler.bufferedAmount > 128*1024) {
return;
}
pausedClients.forEach(function (conn) {
sharedPausedClients.forEach(function (conn) {
if (!conn.manualPause) {
// console.log('resuming connection', conn.tunnelCid, 'now the websocket has caught up');
conn.resume();
}
});
pausedClients.length = 0;
sharedPausedClients.length = 0;
});
//Call either Open or Reconnect handlers.
if(state.handlers.onOpen && initialConnect) {
if(state.handlers.onOpen && clientHandlers._initialConnect) {
state.handlers.onOpen();
} else if (state.handlers.onReconnect && !initialConnect) {
} else if (state.handlers.onReconnect && !clientHandlers._initialConnect) {
state.handlers.onReconnect();
}
initialConnect = false;
clientHandlers._initialConnect = false;
}
, onClose: function () {
clearTimeout(timeoutId);
wstunneler = null;
clearTimeout(sharedTimeoutId);
client.wstunneler = null;
clientHandlers.closeAll();
var error = new Error('websocket connection closed before response');
error.code = 'E_CONN_CLOSED';
Object.keys(pendingCommands).forEach(function (id) {
pendingCommands[id](error);
Object.keys(client.pendingCommands).forEach(function (id) {
client.pendingCommands[id](error);
});
if (connCallback) {
connCallback(error);
if (client.connCallback) {
client.connCallback(error);
}
if (!authenticated) {
if (!client.authenticated) {
if(state.handlers.onError) {
var err = new Error('Failed to connect on first attempt... check authentication');
state.handlers.onError(err);
@ -501,14 +324,14 @@ function _connect(state) {
state.handlers.onClose();
}
console.info('[close] failed on first attempt... check authentication.');
timeoutId = null;
sharedTimeoutId = null;
}
else if (tokens.length) {
else if (client.sharedTokens.length) {
if(state.handlers.onDisconnect) {
state.handlers.onDisconnect();
}
console.info('[retry] disconnected and waiting...');
timeoutId = setTimeout(connect, 5000);
sharedTimeoutId = setTimeout(connect, 5000);
} else {
if(state.handlers.onClose) {
state.handlers.onClose();
@ -519,25 +342,25 @@ function _connect(state) {
, onError: function (err) {
if ('ENOTFOUND' === err.code) {
// DNS issue, probably network is disconnected
timeoutId = setTimeout(connect, 90 * 1000);
sharedTimeoutId = setTimeout(connect, 90 * 1000);
return;
}
console.error("[tunnel error] " + err.message);
console.error(err);
if (connCallback) {
connCallback(err);
if (client.connCallback) {
client.connCallback(err);
}
}
, sendMessage: function (msg) {
if (wstunneler) {
if (client.wstunneler) {
try {
wstunneler.send(msg, {binary: true});
return wstunneler.bufferedAmount;
client.wstunneler.send(msg, {binary: true});
return client.wstunneler.bufferedAmount;
} catch (err) {
// There is a chance that this occurred after the websocket was told to close
// and before it finished, in which case we don't need to log the error.
if (wstunneler.readyState !== wstunneler.CLOSING) {
if (client.wstunneler.readyState !== client.wstunneler.CLOSING) {
console.warn('[sendMessage] error sending websocket message', err);
}
}
@ -546,13 +369,13 @@ function _connect(state) {
};
function connect() {
if (wstunneler) {
if (client.wstunneler) {
console.warn('attempted to connect with connection already active');
return;
}
if (!tokens.length) {
if (!client.sharedTokens.length) {
if (state.config.email) {
auth = {
client.auth = {
subject: state.config.email
, subject_scheme: 'mailto'
// TODO create domains list earlier
@ -567,44 +390,44 @@ function _connect(state) {
};
}
}
timeoutId = null;
var machine = Packer.create(packerHandlers);
sharedTimeoutId = null;
console.info("[connect] '" + (state.wss || state.relay) + "'");
var tunnelUrl = (state.wss || state.relay).replace(/\/$/, '') + '/'; // + auth;
wstunneler = new WebSocket(tunnelUrl, { rejectUnauthorized: !state.insecure });
wstunneler.on('open', wsHandlers.onOpen);
wstunneler.on('close', wsHandlers.onClose);
wstunneler.on('error', wsHandlers.onError);
var tunnelUrl = (state.wss || state.relay).replace(/\/$/, '') + '/'; // + client.auth;
var wsOpts = { binary: true, rejectUnauthorized: !state.insecure };
client.wstunneler = new WebSocket(tunnelUrl, wsOpts);
client.wsreader = require('./ws-readable').create(client.wstunneler);
client.wstunneler.on('open', wsTunnelRemote.onOpen);
client.wstunneler.on('close', wsTunnelRemote.onClose);
client.wstunneler.on('error', wsTunnelRemote.onError);
// Our library will automatically handle sending the pong respose to ping requests.
wstunneler.on('ping', wsHandlers.refreshTimeout);
wstunneler.on('pong', wsHandlers.refreshTimeout);
wstunneler.on('message', function (data, flags) {
wsHandlers.refreshTimeout();
client.wstunneler.on('ping', wsTunnelRemote.refreshTimeout);
client.wstunneler.on('pong', wsTunnelRemote.refreshTimeout);
client.wstunneler.on('message', function (data, flags) {
wsTunnelRemote.refreshTimeout();
if (data.error || '{' === data[0]) {
console.log(data);
return;
}
machine.fns.addChunk(data, flags);
client.machine.fns.addChunk(data, flags);
});
}
connect();
var connPromise;
return {
end: function(cb) {
tokens.length = 0;
if (timeoutId) {
clearTimeout(timeoutId);
timeoutId = null;
var xyzHandlers = {
_connPromise: null
, end: function(cb) {
client.sharedTokens.length = 0;
if (sharedTimeoutId) {
clearTimeout(sharedTimeoutId);
sharedTimeoutId = null;
}
if (wstunneler) {
if (client.wstunneler) {
try {
wstunneler.close(cb);
client.wstunneler.close(cb);
} catch(e) {
console.error("[error] wstunneler.close()");
console.error("[error] client.wstunneler.close()");
console.error(e);
}
}
@ -616,28 +439,28 @@ function _connect(state) {
if ('undefined' === token) {
throw new Error("attempted to append token as the string 'undefined'");
}
if (tokens.indexOf(token) >= 0) {
if (client.sharedTokens.indexOf(token) >= 0) {
return PromiseA.resolve();
}
tokens.push(token);
client.sharedTokens.push(token);
var prom;
if (tokens.length === 1 && !wstunneler) {
if (client.sharedTokens.length === 1 && !client.wstunneler) {
// We just added the only token in the list, and the websocket connection isn't up
// so we need to restart the connection.
if (timeoutId) {
if (sharedTimeoutId) {
// Handle the case were the last token was removed and this token added between
// reconnect attempts to make sure we don't try openning multiple connections.
clearTimeout(timeoutId);
timeoutId = null;
clearTimeout(sharedTimeoutId);
sharedTimeoutId = null;
}
// We want this case to behave as much like the other case as we can, but we don't have
// the same kind of reponses when we open brand new connections, so we have to rely on
// the 'hello' and the 'un-associated' error commands to determine if the token is good.
prom = connPromise = new PromiseA(function (resolve, reject) {
connCallback = function (err) {
connCallback = null;
connPromise = null;
prom = xyzHandlers._connPromise = new PromiseA(function (resolve, reject) {
client.connCallback = function (err) {
client.connCallback = null;
xyzHandlers._connPromise = null;
if (err) {
reject(err);
} else {
@ -647,19 +470,19 @@ function _connect(state) {
});
connect();
}
else if (connPromise) {
prom = connPromise.then(function () {
return sendCommand('add_token', token);
else if (xyzHandlers._connPromise) {
prom = xyzHandlers._connPromise.then(function () {
return wsTunnelRemote._sendCommand('add_token', token);
});
}
else {
prom = sendCommand('add_token', token);
prom = wsTunnelRemote._sendCommand('add_token', token);
}
prom.catch(function (err) {
console.error('adding token', token, 'failed:', err);
// Most probably an invalid token of some kind, so we don't really want to keep it.
tokens.splice(tokens.indexOf(token), 1);
client.sharedTokens.splice(client.sharedTokens.indexOf(token), 1);
});
return prom;
@ -670,16 +493,16 @@ function _connect(state) {
}
if (token === '*') {
tokens.length = 0;
client.sharedTokens.length = 0;
} else {
var index = tokens.indexOf(token);
var index = client.sharedTokens.indexOf(token);
if (index < 0) {
return PromiseA.resolve();
}
tokens.splice(index);
client.sharedTokens.splice(index);
}
var prom = sendCommand('delete_token', token);
var prom = wsTunnelRemote._sendCommand('delete_token', token);
prom.catch(function (err) {
console.error('clearing token', token, 'failed:', err);
});
@ -687,6 +510,11 @@ function _connect(state) {
return prom;
}
};
client._wsTunnelRemote = wsTunnelRemote;
client.clientHandlers = clientHandlers;
connect();
return xyzHandlers;
}
module.exports.connect = _connect;

2
lib/sorting-hat.js

@ -372,7 +372,7 @@ module.exports.assign = function (state, tun, cb) {
serveStatic = state._serveStatic(conf.handler, { dotfiles: 'allow', index: [ 'index.html' ] });
dlStatic = state._serveStatic(conf.handler, { acceptRanges: false, dotfiles: 'allow', index: [ 'index.html' ] });
serveIndex = state._serveIndex(conf.handler, {
hidden: true, icons: true
hidden: true, icons: true, view: 'tiles'
, template: require('serve-tpl-attachment')({ privatefiles: 'ignore' })
});
}

75
lib/ws-readable.js

@ -0,0 +1,75 @@
// https://github.com/websockets/ws/issues/596
var WSStream = module.exports = (function(){
var util = require('util');
var stream = require('stream');
var Duplex = stream.Duplex || require('readable-stream').Duplex;
var WSStream = function(ws, wsOptions, streamingOptions) { // Only the websocket (ws) is mandatory
// Proper duplex stream with automatic flow control (backpressure) management
if(!(this instanceof WSStream)) return new WSStream(ws, wsOptions, streamingOptions);
if(!(wsOptions instanceof Object)) wsOptions = {binary: false};
Duplex.call(this, streamingOptions);
this.waitingForData = true;
this.writeModBufferEmpty = true;
this.webSocket = ws;
this.webSocketOptions = wsOptions;
this.on('finish', finishEventHandler(this));
ws._socket.write = writeMod(ws._socket.write, this);
ws._socket.on('drain', drainEventHandler(this));
ws._socket.on('error', errorRouter(this));
ws.on('close', closeEventHandler(this));
ws.on('message', messageHandler(this));
},
finishEventHandler = function(self) {
return function() {
if(self.webSocket !== null) {
self.webSocket.close();
self.webSocket = null;
};
self.emit('close');
};
},
writeMod = function(nativeWriteFunction, self) {
return function() {
return self.writeModBufferEmpty = nativeWriteFunction.apply(this, arguments);
};
},
drainEventHandler = function(self) {
return function() {
self.writeModBufferEmpty = true;
self.emit('drain');
};
},
closeEventHandler = function(self) {
return function() {
self.push(null);
}
},
errorRouter = function(self) {
return function() {
self.emit.apply(self, ['error'].concat(arguments));
};
},
messageHandler = function(self) {
return function(data) {
if(!self.push(data) && self.waitingForData) {
self.webSocket._socket.pause();
self.waitingForData = false;
}
};
};
util.inherits(WSStream, Duplex);
WSStream.prototype._read = function(size) {
if(!this.waitingForData) {
this.waitingForData = true;
this.webSocket._socket.resume();
}
};
WSStream.prototype._write = function(chunk, encoding, callback) {
this.webSocket.send(chunk, this.webSocketOptions, callback);
return this.writeModBufferEmpty;
};
return WSStream;
}());
module.exports.create = function (ws, wsOpts, streamOpts) {
return new WSStream(ws, wsOpts, streamOpts);
};
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