add code from MDN

This commit is contained in:
AJ ONeal 2015-05-18 12:11:00 -06:00
parent 8411fd971e
commit 8a31490d58
2 changed files with 205 additions and 2 deletions

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@ -4,10 +4,41 @@ utf8-typed
Base64, TypedArrays, and UTF-8 / Unicode conversions in Browser (and Node) JavaScript
This is based wholly on the work by good folks at the MDN.
See <https://developer.mozilla.org/en-US/docs/Web/API/WindowBase64/Base64_encoding_and_decoding>
See https://developer.mozilla.org/en-US/docs/Web/API/WindowBase64/Base64_encoding_and_decoding
Examples
========
```javascript
// Base64
var myArray = base64DecToArr("QmFzZSA2NCDigJQgTW96aWxsYSBEZXZlbG9wZXIgTmV0d29yaw=="); // "Base 64 \u2014 Mozilla Developer Network"
var myBuffer = base64DecToArr("QmFzZSA2NCDigJQgTW96aWxsYSBEZXZlbG9wZXIgTmV0d29yaw==").buffer; // "Base 64 \u2014 Mozilla Developer Network"
console.log(myBuffer.byteLength);
// Crazy Unicode
var sMyInput = "I'm a ☢ ☃ that plays 𝄢 guitar and spea̧͈͖ks Ar̽̾̈́͒͑ ̶̧̨̱̹̭̯ͧ̾ͬC̷̙̲̝͖ͭ̏ͥͮ͟Oͮ͏̮̪̝͍M̲̖͊̒ͪͩͬ̚̚͜!";
var aMyUTF8Input = strToUTF8Arr(sMyInput);
var sMyBase64 = base64EncArr(aMyUTF8Input);
alert(sMyBase64);
var aMyUTF8Output = base64DecToArr(sMyBase64);
var sMyOutput = UTF8ArrToStr(aMyUTF8Output);
alert(sMyOutput);
```
License
=======
Mozilla has licensed this code in the Public Domain, which means that I am at liberty to re-license my copy under the Apache 2, which is something that, general speaking, your legal department will feel more comfortable with.
Mozilla has licensed this code in the Public Domain, which means that I am at liberty to re-license my copy
under the Apache 2, which is something that, general speaking, your legal department will feel more comfortable with.
See <https://developer.mozilla.org/en-US/docs/MDN/About#Copyrights_and_licenses>

172
index.js Normal file
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@ -0,0 +1,172 @@
"use strict";
/*\
|*|
|*| Base64 / binary data / UTF-8 strings utilities
|*|
|*| https://developer.mozilla.org/en-US/docs/Web/JavaScript/Base64_encoding_and_decoding
|*|
\*/
/* Array of bytes to base64 string decoding */
function b64ToUint6 (nChr) {
return nChr > 64 && nChr < 91 ?
nChr - 65
: nChr > 96 && nChr < 123 ?
nChr - 71
: nChr > 47 && nChr < 58 ?
nChr + 4
: nChr === 43 ?
62
: nChr === 47 ?
63
:
0;
}
function base64DecToArr (sBase64, nBlocksSize) {
var
sB64Enc = sBase64.replace(/[^A-Za-z0-9\+\/]/g, ""), nInLen = sB64Enc.length,
nOutLen = nBlocksSize ? Math.ceil((nInLen * 3 + 1 >> 2) / nBlocksSize) * nBlocksSize : nInLen * 3 + 1 >> 2, taBytes = new Uint8Array(nOutLen);
for (var nMod3, nMod4, nUint24 = 0, nOutIdx = 0, nInIdx = 0; nInIdx < nInLen; nInIdx++) {
nMod4 = nInIdx & 3;
nUint24 |= b64ToUint6(sB64Enc.charCodeAt(nInIdx)) << 6 * (3 - nMod4);
if (nMod4 === 3 || nInLen - nInIdx === 1) {
for (nMod3 = 0; nMod3 < 3 && nOutIdx < nOutLen; nMod3++, nOutIdx++) {
taBytes[nOutIdx] = nUint24 >>> (16 >>> nMod3 & 24) & 255;
}
nUint24 = 0;
}
}
return taBytes;
}
/* Base64 string to array encoding */
function uint6ToB64 (nUint6) {
return nUint6 < 26 ?
nUint6 + 65
: nUint6 < 52 ?
nUint6 + 71
: nUint6 < 62 ?
nUint6 - 4
: nUint6 === 62 ?
43
: nUint6 === 63 ?
47
:
65;
}
function base64EncArr (aBytes) {
var nMod3 = 2, sB64Enc = "";
for (var nLen = aBytes.length, nUint24 = 0, nIdx = 0; nIdx < nLen; nIdx++) {
nMod3 = nIdx % 3;
if (nIdx > 0 && (nIdx * 4 / 3) % 76 === 0) { sB64Enc += "\r\n"; }
nUint24 |= aBytes[nIdx] << (16 >>> nMod3 & 24);
if (nMod3 === 2 || aBytes.length - nIdx === 1) {
sB64Enc += String.fromCharCode(uint6ToB64(nUint24 >>> 18 & 63), uint6ToB64(nUint24 >>> 12 & 63), uint6ToB64(nUint24 >>> 6 & 63), uint6ToB64(nUint24 & 63));
nUint24 = 0;
}
}
return sB64Enc.substr(0, sB64Enc.length - 2 + nMod3) + (nMod3 === 2 ? '' : nMod3 === 1 ? '=' : '==');
}
/* UTF-8 array to DOMString and vice versa */
function UTF8ArrToStr (aBytes) {
var sView = "";
for (var nPart, nLen = aBytes.length, nIdx = 0; nIdx < nLen; nIdx++) {
nPart = aBytes[nIdx];
sView += String.fromCharCode(
nPart > 251 && nPart < 254 && nIdx + 5 < nLen ? /* six bytes */
/* (nPart - 252 << 30) may be not so safe in ECMAScript! So...: */
(nPart - 252) * 1073741824 + (aBytes[++nIdx] - 128 << 24) + (aBytes[++nIdx] - 128 << 18) + (aBytes[++nIdx] - 128 << 12) + (aBytes[++nIdx] - 128 << 6) + aBytes[++nIdx] - 128
: nPart > 247 && nPart < 252 && nIdx + 4 < nLen ? /* five bytes */
(nPart - 248 << 24) + (aBytes[++nIdx] - 128 << 18) + (aBytes[++nIdx] - 128 << 12) + (aBytes[++nIdx] - 128 << 6) + aBytes[++nIdx] - 128
: nPart > 239 && nPart < 248 && nIdx + 3 < nLen ? /* four bytes */
(nPart - 240 << 18) + (aBytes[++nIdx] - 128 << 12) + (aBytes[++nIdx] - 128 << 6) + aBytes[++nIdx] - 128
: nPart > 223 && nPart < 240 && nIdx + 2 < nLen ? /* three bytes */
(nPart - 224 << 12) + (aBytes[++nIdx] - 128 << 6) + aBytes[++nIdx] - 128
: nPart > 191 && nPart < 224 && nIdx + 1 < nLen ? /* two bytes */
(nPart - 192 << 6) + aBytes[++nIdx] - 128
: /* nPart < 127 ? */ /* one byte */
nPart
);
}
return sView;
}
function strToUTF8Arr (sDOMStr) {
var aBytes, nChr, nStrLen = sDOMStr.length, nArrLen = 0;
/* mapping... */
for (var nMapIdx = 0; nMapIdx < nStrLen; nMapIdx++) {
nChr = sDOMStr.charCodeAt(nMapIdx);
nArrLen += nChr < 0x80 ? 1 : nChr < 0x800 ? 2 : nChr < 0x10000 ? 3 : nChr < 0x200000 ? 4 : nChr < 0x4000000 ? 5 : 6;
}
aBytes = new Uint8Array(nArrLen);
/* transcription... */
for (var nIdx = 0, nChrIdx = 0; nIdx < nArrLen; nChrIdx++) {
nChr = sDOMStr.charCodeAt(nChrIdx);
if (nChr < 128) {
/* one byte */
aBytes[nIdx++] = nChr;
} else if (nChr < 0x800) {
/* two bytes */
aBytes[nIdx++] = 192 + (nChr >>> 6);
aBytes[nIdx++] = 128 + (nChr & 63);
} else if (nChr < 0x10000) {
/* three bytes */
aBytes[nIdx++] = 224 + (nChr >>> 12);
aBytes[nIdx++] = 128 + (nChr >>> 6 & 63);
aBytes[nIdx++] = 128 + (nChr & 63);
} else if (nChr < 0x200000) {
/* four bytes */
aBytes[nIdx++] = 240 + (nChr >>> 18);
aBytes[nIdx++] = 128 + (nChr >>> 12 & 63);
aBytes[nIdx++] = 128 + (nChr >>> 6 & 63);
aBytes[nIdx++] = 128 + (nChr & 63);
} else if (nChr < 0x4000000) {
/* five bytes */
aBytes[nIdx++] = 248 + (nChr >>> 24);
aBytes[nIdx++] = 128 + (nChr >>> 18 & 63);
aBytes[nIdx++] = 128 + (nChr >>> 12 & 63);
aBytes[nIdx++] = 128 + (nChr >>> 6 & 63);
aBytes[nIdx++] = 128 + (nChr & 63);
} else /* if (nChr <= 0x7fffffff) */ {
/* six bytes */
aBytes[nIdx++] = 252 + (nChr >>> 30);
aBytes[nIdx++] = 128 + (nChr >>> 24 & 63);
aBytes[nIdx++] = 128 + (nChr >>> 18 & 63);
aBytes[nIdx++] = 128 + (nChr >>> 12 & 63);
aBytes[nIdx++] = 128 + (nChr >>> 6 & 63);
aBytes[nIdx++] = 128 + (nChr & 63);
}
}
return aBytes;
}