Allow to use unibabel.hex as a ES6 module #1

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Ghost 請求將 1 次程式碼提交從 <deleted>:master 合併至 master
Ghost 已留言 5 年前

This PR makes unibabel.hex to be used as a module.
unibabel.hex can be used like: import { Unibabel } from 'unibabel/unibabel.hex.js';

This PR makes unibabel.hex to be used as a module. unibabel.hex can be used like: `import { Unibabel } from 'unibabel/unibabel.hex.js';`
coolaj86 已審核 5 年前
coolaj86 留下了回應

Loo

擁有者

I'm just seeing this now.

It looks like this breaks browser compatibility.

I think this should fix it, would you mind testing?

-var _index = require('./index.js');
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-var Unibabel = _interopRequireWildcard(_index).Unibabel;
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-function _interopRequireWildcard(obj) {
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-  if (obj && obj.__esModule) {
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-    return obj;
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-  } else {
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-    var newObj = {};
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-    if (obj != null) {
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-      for (var key in obj) {
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-        if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key];
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-      }
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-    }
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-    newObj.default = obj;
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-    return newObj;
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-  }
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-}

To:

var Unibabel = exports.Unibabel || require('./index.js').Unibabel;

It really sucks that there are so many JavaScript-knockoff languages and frameworks that don't maintain compatibility with JavaScript and expect you to break compatibility or add lots of boilerplate to get them to work with The Real McCoy.

I'm just seeing this now. It looks like this breaks browser compatibility. I think this should fix it, would you mind testing? ```js -var _index = require('./index.js'); - - - -var Unibabel = _interopRequireWildcard(_index).Unibabel; - - - -function _interopRequireWildcard(obj) { - - if (obj && obj.__esModule) { - - return obj; - - } else { - - var newObj = {}; - - if (obj != null) { - - for (var key in obj) { - - if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; - - } - - } - - newObj.default = obj; - - return newObj; - - } - -} ``` To: ```js var Unibabel = exports.Unibabel || require('./index.js').Unibabel; ``` It really sucks that there are so many JavaScript-knockoff languages and frameworks that don't maintain compatibility with JavaScript and expect you to break compatibility or add lots of boilerplate to get them to work with The Real McCoy.
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