Automatically load previous values.
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calculate.js
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calculate.js
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"use strict";
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"use strict";
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//Licensed under the Apache License 2.0. See license file for information.
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//Licensed under the Apache License 2.0. See license file for information.
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// Ardon Income Calculator v3.5 stable.
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// Ardon Income Calculator v3.6 stable.
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// Written by Josh Mudge
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// Written by Josh Mudge
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// Ad Mejorem Dei Glorium
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// Ad Mejorem Dei Glorium
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function usesaved () {
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function loadsaved() {
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var blocks = localStorage.blocks // Put this section in it's own function, pass the variables to the other functions when usevalues() is run.
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var soldiers = localStorage.soldiers
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var one = localStorage.one
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var hotel = localStorage.hotel
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var gov = localStorage.gov
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var govspecial = localStorage.govspecial
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var indesign = localStorage.indesign
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var outdesign = localStorage.outdesign
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var embassies = localStorage.embassies
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var capital = localStorage.capital
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var infra = localStorage.infra
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var chain = localStorage.chain
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var town = localStorage.town
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var city = localStorage.city
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var metro = localStorage.metro
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document.getElementById("blocks").value = blocks;
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document.getElementById("soldiers").value = soldiers;
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document.getElementById("one").value = one;
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document.getElementById("gov").value = hotel;
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document.getElementById("gov").value = gov;
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document.getElementById("govspecial").value = govspecial;
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document.getElementById("indesign").value = indesign;
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document.getElementById("outdesign").value = outdesign;
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document.getElementById("embassies").value = embassies;
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document.getElementById("capital").value = capital;
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document.getElementById("infra").value = infra;
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document.getElementById("chain").value = chain;
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document.getElementById("town").value = town;
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document.getElementById("city").value = city;
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document.getElementById("metro").value = metro;
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}
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function usesaved() {
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var blocks = localStorage.blocks
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var blocks = localStorage.blocks
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var soldiers = localStorage.soldiers
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var soldiers = localStorage.soldiers
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var one = localStorage.one
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var one = localStorage.one
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@ -2,9 +2,11 @@
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<!--Copyright 2016 Joshua Mudge Licensed under the Apache License 2.0. See license file for information.-->
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<!--Copyright 2016 Joshua Mudge Licensed under the Apache License 2.0. See license file for information.-->
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<html>
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<html>
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<head>
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<head>
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<script src="calculate.js"></script>
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<meta charset="utf-8">
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<meta charset="utf-8">
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<title>Minecraft Income Calculator</title>
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<title>Minecraft Income Calculator</title>
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</head>
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</head>
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<body onload="loadsaved()">
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<h1>Minecraft Income Calculator</h1>
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<h1>Minecraft Income Calculator</h1>
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<br>
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<br>
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<p>Enter the number of blocks eligable for rent excluding one "base of operations" you change. (1000 blocks = 1 emerald)</p>
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<p>Enter the number of blocks eligable for rent excluding one "base of operations" you change. (1000 blocks = 1 emerald)</p>
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@ -67,11 +69,10 @@ Enter the number of metropolises in your empire. (See: https://mc.cityofardon.co
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<input type="number" id="metro"></input>
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<input type="number" id="metro"></input>
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<br><br>
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<br><br>
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<input type="button" value="Calculate Income" onclick="usesaved()" />
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<input type="button" value="Calculate Income" onclick="usesaved()" />
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<input type="button" value="Calulate Using Saved Values" onclick="calculate()" />
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<p id="Income"></p>
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<p id="Income"></p>
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<p id="Bonus"></p>
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<p id="Bonus"></p>
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<br><br><br><br><br>
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<br><br><br><br><br>
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<script src="calculate.js"></script>
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<p>© Copyright 2017 Joshua Mudge</p>
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<p>© Copyright 2017 Joshua Mudge</p>
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<p>Licensed under the Apache License 2.0, see the <a href="LICENSE.txt">license</a> file for details.</p>
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<p>Licensed under the Apache License 2.0, see the <a href="LICENSE.txt">license</a> file for details.</p>
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</body>
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</html>
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</html>
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