goldilocks.js/lib/servers.js

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'use strict';
var serversMap = module.exports._serversMap = {};
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var dgramMap = module.exports._dgramMap = {};
var PromiseA = require('bluebird');
module.exports.addTcpListener = function (port, handler) {
return new PromiseA(function (resolve, reject) {
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var stat = serversMap[port];
if (stat) {
if (stat._closing) {
module.exports.destroyTcpListener(port);
}
else if (handler !== stat.handler) {
// we'll replace the current listener
stat.handler = handler;
resolve();
return;
}
else {
// this exact listener is already open
resolve();
return;
}
}
var enableDestroy = require('server-destroy');
var net = require('net');
var resolved;
var server = net.createServer({allowHalfOpen: true});
stat = serversMap[port] = {
server: server
, handler: handler
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, _closing: null
};
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// Add .destroy so we can close all open connections. Better if added before listen
// to eliminate any possibility of it missing an early connection in it's records.
enableDestroy(server);
server.on('connection', function (conn) {
conn.__port = port;
conn.__proto = 'tcp';
stat.handler(conn);
});
server.on('error', function (e) {
delete serversMap[port];
if (!resolved) {
reject(e);
return;
}
if (handler.onError) {
handler.onError(e);
return;
}
throw e;
});
server.listen(port, function () {
resolved = true;
resolve();
});
});
};
module.exports.closeTcpListener = function (port) {
return new PromiseA(function (resolve) {
var stat = serversMap[port];
if (!stat) {
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resolve();
return;
}
stat.server.on('close', function () {
// once the clients close too
delete serversMap[port];
if (stat._closing) {
stat._closing(); // resolve
stat._closing = null;
}
stat = null;
});
stat._closing = resolve;
stat.server.close();
});
};
module.exports.destroyTcpListener = function (port) {
var stat = serversMap[port];
delete serversMap[port];
stat.server.destroy();
if (stat._closing) {
stat._closing();
stat._closing = null;
}
stat = null;
};
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module.exports.addUdpListener = function (port, handler) {
return new PromiseA(function (resolve, reject) {
var stat = dgramMap[port];
if (stat) {
// we'll replace the current listener
stat.handler = handler;
resolve();
return;
}
var dgram = require('dgram');
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var server = dgram.createSocket({type: 'udp4', reuseAddr: true});
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var resolved = false;
stat = dgramMap[port] = {
server: server
, handler: handler
};
server.on('message', function (msg, rinfo) {
msg._size = rinfo.size;
msg._remoteFamily = rinfo.family;
msg._remoteAddress = rinfo.address;
msg._remotePort = rinfo.port;
msg._port = port;
stat.handler(msg);
});
server.on('error', function (err) {
if (!resolved) {
delete dgramMap[port];
reject(err);
}
else if (stat.handler.onError) {
stat.handler.onError(err);
}
else {
throw err;
}
});
server.on('close', function () {
delete dgramMap[port];
});
server.bind(port, function () {
resolved = true;
resolve();
});
});
};
module.exports.closeUdpListener = function (port) {
var stat = dgramMap[port];
if (!stat) {
return PromiseA.resolve();
}
return new PromiseA(function (resolve) {
stat.server.once('close', resolve);
stat.server.close();
});
};
module.exports.listeners = {
tcp: {
add: module.exports.addTcpListener
, close: module.exports.closeTcpListener
, destroy: module.exports.destroyTcpListener
}
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, udp: {
add: module.exports.addUdpListener
, close: module.exports.closeUdpListener
}
};